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News video games 29 March 2022, 13:17

author: Sonia Selerska

Diablo Immortal Release Date Leaked; Blizzard Says It's a Placeholder

Diablo for mobile devices will be released faster than we think. That's what fans of the series claim based on the developers' recent activity.

Release Date of Diablo Immortal has appeared on the App Store, but after a while it was removed. One Reddit user published a screenshot, however, which suggests that we can expect the game on June 30, 2022.

Diablo Immortal Release Date Leaked; Blizzard Says Its a Placeholder - picture #1
Graphic published by user Clean-Yam923 on Reddit.

Blizzard has responded to the issue:

"We want to make it clear that June 30 is not the official launch date of Diablo Immortal, and this is just a placeholder for the time being as we lock in our final plans."

The developers have also announced that the game will get a full-fledged announcement once all plans are approved.

There have been numerous voices online that the title has a good chance of coming to players' phones even sooner. That's because Blizzard announced the game's release for the first half of this year, coming to an end on June 30th. So this is the last possible date, if the devs want to avoid breaking this promise.

Another argument for the imminent release of Diablo Immortal is the post on Twitter and Instagram, published by the developers on the same day as the App Store leak. It encourages users to pre-register in exchange for exclusive cosmetic extras. The seemingly coincidental date of publication of both information does not have to be a coincidence.

Four years have passed since the famous announcement of the mobile Diablo at the Blizzcon 2018. During the panel the games was called an out-of-season April Fool's joke and sparked deep controversy among fans of the series. There's a good chance that over the coming weeks we'll find out if this idea really was that bad.

Sonia Selerska

Sonia Selerska

Began her professional writing adventure for Gamepressure.com in 2022, but she has always been interested in all forms of the written word. A student of Film and Multimedia with a specialization in Game Design and Development, deeply follows the blurring boundary between these two worlds. Sometimes, embarrassingly, appreciates style over substance. In the case of media, more often than not, goes to extremes; she can never choose between documentaries and horror films, and cozy games, life simulators, and animations. You will find her playing old-school consoles and indie gems rather than AAA titles. Devotes her free time to her love of fashion and art in a broader sense. Believes that the plot is the most crucial element of a game, and the most compelling stories are the ones inspired by everyday life.

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