Lootboxes, cosmetic items, DLC, microtransactions - these are the words that cause great controversy in the gaming industry. Therefore, one of the first questions asked by fans of digital entertainment, even before the product they are interested in hits the shelves, is how it will its monetization look like. Gears 5, the next installment of the popular series of shooters, is no exception. The studio responsible for the title, The Coalition, dispelled some doubts and informed that the game will not have a Season Pass or Gear Packs, and all DLC maps will be available for free.
The progression system itself is to be clear and based on two things. The first one are the Supply Drops. The principle of their operation is simple - the more time we spend on multiplayer, the more often we will receive item cards. If you get a duplicate, we'll have the option to scrap it and make it into something we don't have yet. The second one is the Tour of Duty - a system of seasons in which players will face different time challenges and receive cosmetic awards for their performance. Each personalization item will be assigned to a specific task, which should eliminate the need to egage in boring activities for a trophy which we wouldn't like in the end.
This does not mean, however, that there will be absolutely no microtransactions in Gears 5. For real money players will be able to buy a premium currency, the so-called Iron. They will spend it on exclusive cosmetic items (there will be no random factor in the shop) and exp boosters. Creators point out that none of these elements will give you an advantage in the game. In addition, limited amounts of Iron will be available as rewards in Tour of Duty challenges.
Gears 5 will debut on PC and Xbox One on September 10, 2019. Those who have decided to pre-order the latest work by The Coalition or have an Xbox Game Pass subscription will have access to closed beta tests that will be launched on July 17.
- Gears 5 official website