The new Painkiller trailer gives a glimpse of the roguelike mode. Fight, die, repeat, and collect rewards along the way.
The Painkiller is back (reimagined) and launches in less than a month. The modern take on the classic first-person shooter series was announced at this year’s Future Games Show, where we also got the release window. Now there’s even more to get hyped about – another trailer just dropped, showcasing a new roguelike mode.
Developed by Anshar Studios and published by 3D Realms, the upcoming Painkiller promises a brutal, fast-paced experience. It’s got a co-op mode that blends right into single-player, so the action stays intense no matter how you play. Now, we’re getting a closer look at the new Rogue Angel mode.
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Just like in a typical roguelike, this mode follows a cycle where dying means you respawn at the start of the session. We will progress somehow, though. At this point it is not clear, but it is likely that we will keep some of the EXP, loot or upgrades we collect. Expect special rewards, waves of enemies, and, of course, plenty of chaos and pain.
The new Painkiller is now set to launch on October 21, 2025, for PC (Steam), PlayStation 5, and Xbox Series X|S. It was pushed back from the original October 9 release so the devs could have extra time to polish the game.
Pre-orders are open and come with the “Iron Crusade” skin pack, featuring medieval looks for all four champions and six unique weapon skins. The Deluxe Edition also includes the season pass.
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Author: Olga Racinowska
Been with gamepressure.com since 2019, mostly writing game guides but you can also find me geeking out about LEGO (huge collection, btw). Love RPGs and classic RTSs, also adore quirky indie games. Even with a ton of games, sometimes I just gotta fire up Harvest Moon, Stardew Valley, KOTOR, or Baldur's Gate 2 (Shadows of Amn, the OG, not that Throne of Bhaal stuff). When I'm not gaming, I'm probably painting miniatures or admiring my collection of retro consoles.
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