Companies

3D Realms

3D Realms is a developer and publisher.

3D Realms Webpage, Facebook

Most Popular Games Developed by 3D Realms

Ghostrunner

Ghostrunner

October 27, 2020

Action

Ghostrunner
Duke Nukem 3D

Duke Nukem 3D

May 13, 1996

Action

Duke Nukem 3D
WRATH: Aeon of Ruin

WRATH: Aeon of Ruin

February 27, 2024

Action

WRATH: Aeon of Ruin
Shadow Warrior (1997)

Shadow Warrior (1997)

May 13, 1997

Action

Shadow Warrior (1997)
Duke Nukem 3D: Megaton Edition

Duke Nukem 3D: Megaton Edition

March 20, 2013

Action

Duke Nukem 3D: Megaton Edition
Duke Nukem: Land of the Babes

Duke Nukem: Land of the Babes

September 19, 2000

Action

Duke Nukem: Land of the Babes

A video game publisher and developer headquartered in Aalborg, Denmark (formerly Garland, Texas). The company, which replaced Apogee Software in 1996, which had been operating since 1987, made a name for itself in the history of video games with Duke Nukem 3D. Since 2021, 3D Realms has belonged to the Swedish Embracer Group, or more precisely, to the Saber Interactive operating group. The studio in question remained in the hands of Saber Interactive when its parent company changed ownership from Embracer Group to Beacon Interactive in March 2024.

History of 3D Realms

Independent activity

The company's roots date back to 1987, when Scott Miller founded his own development studio called Apogee Software Productions. In 1994, a second, alternative brand was created – 3D Realms, for releasing the studio's three-dimensional games. Ultimately, however, at the end of 1996, it was decided to change the entire company's name to 3D Realms.

The first game developed and published by 3D Realms was Duke Nukem 3D, the third installment of the series started in 1991. Unlike the previous games in the series, which were action platformers, this time we got a first-person shooter. The title achieved great commercial and artistic success, joining the pantheon of iconic FPS games from the 1990s.

A year later, the decision was made to abandon the shareware model in favor of traditional distribution. Furthermore, from 1997, 3D Realms decided to fully focus on the development of its next two games, Prey and Duke Nukem Forever. Meanwhile, the company joined the Gathering of Developers group and began operating as a publisher, licensing the Duke Nukem brand to external entities, who could create their own spin-offs.

In 2001, 3D Realms abandoned the development of the Prey project and handed it over to Human Head Studios, who managed to complete it. In 2008, Terry Nagy received a license from 3D Realms to use the Apogee Software name, portfolio, and logo and founded Apogee Software LLC; the name Apogee Software, Ltd. remained in the hands of 3D Realms.

The turbulent history of Duke Nukem Forever

As for Duke Nukem Forever – it was developed by 3D Realms until 2009 , when its production process was suspended and the studio suffered a wave of layoffs. In May 2009, Take 2 Interactive filed a lawsuit against 3D Realms, and in September 2010, it was announced that the project (and the entire franchise) had been assigned to Gearbox Software. In 2013, there was another legal battle, this time initiated by 3D Realms, which sued Gearbox Software for not paying for royalties and the Duke Nukem franchise. However, the lawsuit was withdrawn by 3D Realms just three months later. In February 2014, Gearbox Software sued 3D Realms, as well as Interceptor Entertainment and Apogee Software LLC, for their work on Duke Nukem: Mass Destruction. The case was settled in August 2015, after 3D Realms admitted infringement.

Transfer to SDN Invest

In March 2014, 3D Realms transferred to SDN Invest, which also owned the aforementioned Interceptor Entertainment studio. Mike Nielsen, CEO of the parent company, became 3D Realms' new CEO. Simultaneously, 3D Realms headquarters moved from Garland, Texas, to Aalborg, Denmark. Scott Miller was appointed creative consultant.

In 2016, after an eleven-year absence from the publishing market, 3D Realms released a new title. Bombshell, developed by Interceptor Entertainment, was neither a commercial nor an artistic success. In August 2019, however, a prequel was released in the form of the much more warmly received boomer shooter Ion Fury. Interestingly, the title was originally intended to be called Ion Maiden, but after the band Iron Maiden accused the developers of trademark infringement, the name was changed.

In April 2021, Scott Miller and Terry Nagy acquired the rights to the Apogee brand from 3D Realms and reactivated Apogee Software LLC as Apogee Entertainment. In 2022, Nagy confirmed that he had parted ways with 3D Realms.

Acquisition by Saber Interactive

In August 2021, news broke that 3D Realms was being acquired by the Swedish holding company Embracer Group, specifically the Saber Interactive operating group. In March 2023, Justin Burnham, who previously worked at Devolver Digital and Good Shepherd Entertainment, was appointed creative director of 3D Realms. In December 2023, unofficial reports surfaced that, as part of a wide-ranging restructuring at Embracer Group, the company was to lay off nearly half of its employees (as well as its collaborating studio, Slipgate Ironworks, which came from Interceptor Entertainment).

When Saber Interactive changed ownership to Beacon Interactive in March 2024, it retained a number of entities, including 3D Realms. A year later, we learned that the company would release Painkiller, a reboot of the Polish series, developed by Polish studio Anshar Studios.

Developed Games

List of all released games developed by 3D Realms.

Upcoming Games

List of all upcoming games that will be published by 3D Realms.

Released Games

List of all released games published by 3D Realms.

3D Realms News

Most devs don’t really want to go Early Access, says the creator of the RTS hit Tempest Rising. Yet Broken Arrow shows why EA is sometimes a better choice

Most devs don’t really want to go Early Access, says the creator of the RTS hit Tempest Rising. Yet Broken Arrow shows why EA is sometimes a better choice

Full release or Early Access? Frederik Schreiber explains why devs often skip EA, but Broken Arrow proves the risks of that decision.

video games

September 26, 2025

Most devs don’t really want to go Early Access, says the creator of the RTS hit Tempest Rising. Yet Broken Arrow shows why EA is sometimes a better choice
Get ready for Rogue Angel mode in Painkiller. A roguelike cycle of death and hordes of enemies

Get ready for Rogue Angel mode in Painkiller. A roguelike cycle of death and hordes of enemies

The new Painkiller trailer gives a glimpse of the roguelike mode. Fight, die, repeat, and collect rewards along the way.

video games

September 23, 2025

Get ready for Rogue Angel mode in Painkiller. A roguelike cycle of death and hordes of enemies
2025 is the strongest year for RTS in ages, but the big breakout hit hasn’t arrived yet

2025 is the strongest year for RTS in ages, but the big breakout hit hasn’t arrived yet

Tempest Rising, Cataclismo, and Broken Arrow – 2025’s already packed with great RTS games, and we’ve still got months left in the year. But can any of them actually break into the spotlight?

video games

August 14, 2025

2025 is the strongest year for RTS in ages, but the big breakout hit hasn’t arrived yet
We played new Painkiller. Brutal, dynamic, made for co-op and even in single-player it hits hard

We played new Painkiller. Brutal, dynamic, made for co-op and even in single-player it hits hard

The new Painkiller is not just a reboot of a well-known Polish game franchise, but also a chance to bring back the trendy term „Doomlike.” There are a lot of similarities to the recent Doomslayer adventures, but there's also something new that was never in Doom before.

Opinions

July 24, 2025

We played new Painkiller. Brutal, dynamic, made for co-op and even in single-player it hits hard
Should you use DirectX 11 in Tempest Rising? In some cases it is required

Should you use DirectX 11 in Tempest Rising? In some cases it is required

Confused about launch options in Tempest Rising? Here you will find a valid reason why you should consider using DirectX 11.

How to

May 2, 2025

Should you use DirectX 11 in Tempest Rising? In some cases it is required
How to rotate building in Tempest Rising. It can be missed

How to rotate building in Tempest Rising. It can be missed

The key element of Tempest Rising is building your own base. How to rotate buildings, though?

How to

May 1, 2025

How to rotate building in Tempest Rising. It can be missed
Tempest Rising accidentally available to Standard Edition buyers today

Tempest Rising accidentally available to Standard Edition buyers today

Today was supposed to be the day that Deluxe Edition buyers gained Advanced Access to the new RTS, Tempest Rising. But some players are gaining access anyway.

video games

April 17, 2025

Tempest Rising accidentally available to Standard Edition buyers today
Tempest Rising console release. Xbox, PS5, PS4 and Switch ports explained

Tempest Rising console release. Xbox, PS5, PS4 and Switch ports explained

The release of Tempest Rising is today, at least for those who have bought PC Deluxe Edition. However, will it appear at all on consoles? Let’s talk about Xbox, PS5, PS4 and Switch ports.

How to

April 17, 2025

Tempest Rising console release. Xbox, PS5, PS4 and Switch ports explained
Prepare for pain. Painkiller remake gets a Fall 2025 release window

Prepare for pain. Painkiller remake gets a Fall 2025 release window

At the end of today's Future Games Show, the Painkiller remake from Saber Interactive and 3D Realms was the „one more thing” at the end of the showcase.

video games

March 20, 2025

Prepare for pain. Painkiller remake gets a Fall 2025 release window
Alien Armageddon, major fan campaign for Duke Nukem 3D, has finally been finished

Alien Armageddon, major fan campaign for Duke Nukem 3D, has finally been finished

A new version of Duke Nukem 3D's fan-made Alien Armageddon campaign has been released. The update added 12 new maps and thus brought the story to its finale.

Files and Mods

December 5, 2024

Alien Armageddon, major fan campaign for Duke Nukem 3D, has finally been finished