Lords of the Fallen has received update 1.1.199. The patch improves multiplayer and fixes the most common causes of game problems on AMD cards.
Lords of the Fallen has received another patch. The developers have informed that patch 1.1.203 fixes the largest number of bugs so far. In addition, the announcement reads:
"We have started to implement more significant performance improvements. This is to free up VRAM to provide additional space for GPUs that are operating at their limits. This process is taking some time, as we are keen to ensure that quality does not suffer."
Lords of the Fallen, a soulslike action RPG that represents a reboot of a 2014 production, debuted in a poor technical condition. The developers have already released several updates, and a few hours ago we got the latest of them, marked with the number 1.1.199.
Lords of the Fallen was released on October 13. The game is available on PC, PlayStation 5, Xbox Series S and Xbox Series X.
The game has received good reviews from industry media, but gamers have criticized it for its low level of technical refinement. Recently there have been rumors that the decision to switch from Unreal Engine 4 to UE5 was responsible for the latter.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.