Outriders, despite great sales results, was not free of many technical issues, including a serious bug causing the loss of equipment. Today we know that players will recover lost items, some of then even in better condition than they lost them.
A week ago Outriders received a patch fixing a serious problem causing player equipment to disappear. The patch fulfilled its task and the problem of lost items finally subsided, which means that the developers took up the task of eliminating the effects of the unpleasant bug.
Yesterday, a Square Enix representative announced the details of the inventory restoration plan on Reddit, which is designed to not only return lost items to players, but even improve some of them even:
"Items granted will have the same attribute combinations but with God Roll values. This means that these items will be at least the same if not better quality than the originally lost items. Items will be granted at the character’s highest available equip level taking World Tiers and Challenge Tiers into consideration."
The developers have divided players into three groups:
Each group will have a different mode of item recovery (except for unaffected players). For example: in group A, all equipment items will be recovered regardless of rarity, including legendary items. Group B will recover up to 20 legendary items.
Despite the lack of a specific date, developers promise to deal with the problem as soon as possible. They add that when dealing with an operation of this type and on such a large scale, it is necessary to make sure that rewarding some players will not be at the expense of others. More information about the details of the operation can be found here.
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Author: Michal Ciezadlik
Joined GRYOnline.pl in December 2020 and has remained loyal to the Newsroom ever since, although he also collaborated with Friendly Fire, where he covered TikTok. A semi-professional musician, whose interest began already in childhood. He is studying journalism and took his first steps in radio, but didn't stay there for long. Prefers multiplayer; he has spent over 1100 hours in CS:GO and probably twice as much in League of Legends. Nevertheless, won't decline a good, single-player game either.