Riot Games intends to slow down the pace of combat in League of Legends. This is expected to happen later in Season 12.
Big changes are coming to League of Legends. Riot Games intends to slow down the pace of combat in the game.
The changes are needed because in recent years the pace of fights has been greatly increased. According to the analysis by Dot Esports currently, a direct clash between teams lasts on average about 14 seconds, while previously it was about 22 seconds, and the largest skirmishes could take up to a minute.
The slowing down of battles is expected to take place later in Season 12, but it's unclear if the changes will be implemented immediately for all heroes.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.