The game about the war in Iraq, which aroused controversy from the very announcement, that is Six Days in Fallujah, once again found itself in the spotlight. Today, Victura, the company responsible for the revival of the project, issued a statement that refers to the comment by its head - Peter Tamte. Less than three weeks ago, he said that their game would not touch on political and controversial topics, such as the use of white phosphorus by the US military, among other things. This spawned a number of critical comments, so it is hardly surprising that the content of today's statement is completely different.
Here's the statement that appeared on the publisher's twitter account.
The story behind Six Days in Fallujah goes back to April 2009. Back then, Konami announced a game that would tell the story of the events surrounding the invasion of Iraq. Atomic Games was responsible for its creation. However, after a ton of controversy, the Japanese company decided not to publish this title. 12 years later, the project was resurrected by Victura - a company founded by the former director of Atomic Games. The game, developed by Highwire Games, is to be released this year on PCs and selected consoles.