Spider-Man Miles Morales With Cross-Gen Save Transfer

Developers at Insomniac Games have announced that it will be possible to transfer saved game data from PlayStation 4 to PS5 in Spider-Man: Miles Morales. In addition, the latter version will take up less storage space.

Adrian Werner

Spider-Man: Miles Morales will launch in November.

Two weeks ago, Sony surprised us with the announcement that Spider-Man: Miles Morales is available not only on PlayStation 5, but on the PS4 as well. Now, James Stevenson from Insomniac Games has revealed some technical details about both versions.

We've learned that it will be possible to transfer saved game data of Spider-Man: Miles Morales from the PS4 to PS5. As a reminder, those who purchase the game on current generation will then be able to unlock the PlayStation 5 release for free.

It's worth mentioning that the ability to transfer saves will not apply to Marvel's Spider-Man Remastered. Our progress in the original version released two years ago will therefore not be available in the refreshed version.

Spider-Man: Remastered will only be available on PS5 and there are no plans to provide free access to the game to people who have bought the previous version on PlayStation 4.

It's all very confusing, but in a nutshell it can be summarised as follows - with different versions of the same game (Spider-Man: Miles Morales) we'll get both transfer of saved data and a free upgrade to PS5. In case of the original Spider-Man remaster such options will not be available.

We also learned that Spider-Man: Miles Morales will take up less storage space on PS5 than on PS4. The next-gen version will require 50 GB, while the older one - 52 GB.

Spider-Man: Miles Morales will be released on November 12, this year, simultaneously on PlayStation 4 and 5. The only way to get Spider-Man: Remastered is to purchase Spider-Man: Miles Morales Ultimate Edition on PS5.

  1. Insomniac Games - official website
  2. Marvel's Spider-Man - game guide
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Author: Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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