Version 1.5.5 of the huge Expanding Fronts mod for the RTS game Star Wars: Galactic Battlegrounds has been released. Among other things, the update added a new story campaign and made it possible to compete with AI for peaceful objectives.
Star Wars: Galactic Battlegrounds, released in 2001, was an RTS game that combined the engine and mechanics of Age of Empires II with the Star Wars setting. The game never became a major hit, but it did gain a dedicated fanbase. About a decade ago, a group of those fans decided to continue developing the game on their own. The result of their work is the Expanding Fronts mod, which has just received its first update in almost a year.
Let’s first explain Expanding Fronts actually is. The mod’s goal is to significantly improve the game. Thanks to this project, we can now play in high resolutions at 60 FPS. The mod also removes nearly all of the bugs left by the original developers and introduces an alternative multiplayer architecture, allowing online play once again (since the official servers were shut down long ago). On top of that, it adds plenty of new content, including additional missions. The armies have also been expanded – each available faction has been divided into sub-factions with different specializations, and enriched with new units and technologies.

The latest version of the mod, numbered 1.5.5, introduces many new features.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.
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