interviews Latest news 4

Want to Ask Valve About Half-Life 3? You Just Got a Great Opportunity

Want to Ask Valve About Half-Life 3? You Just Got a Great Opportunity

Valve employees will soon answer questions from fans of Counter-Strike, Dota 2, Team Fortress 2 and the company's other games.

video games

Jacob Blazewicz

October 11, 2023

Want to Ask Valve About Half-Life 3? You Just Got a Great Opportunity
3,000 People Working on Call of Duty; Activision Has Plans for Several Years Ahead

3,000 People Working on Call of Duty; Activision Has Plans for Several Years Ahead

Call of Duty is a priority for Activision. Games in the series are planned several years ahead, so fans will certainly not be short of fun.

video games

Maciej Gaffke

October 4, 2023

3,000 People Working on Call of Duty; Activision Has Plans for Several Years Ahead
Abandoning Cyberpunk 2077 Was Not an Option: 'Version 2.0 is the Culmination'

Abandoning Cyberpunk 2077 Was Not an Option: 'Version 2.0 is the Culmination'

Project RED never intended to abandon Cyberpunk 2077. According to the game's director, all decisions, actions and updates led to version 2.0.

video games

Adam Adamczyk

September 29, 2023

Abandoning Cyberpunk 2077 Was Not an Option: 'Version 2.0 is the Culmination'
Video Games Should Cost $100, Capcom CEO Says

Video Games Should Cost $100, Capcom CEO Says

You may soon have to pay a lot more for a copy of a video game. Such a solution is strongly advocated by Capcom's CEO.

video games

Maciej Gaffke

September 26, 2023

Video Games Should Cost $100, Capcom CEO Says
Peter Molyneux Regrets Making Exaggerated Promises About His Games

Peter Molyneux Regrets Making Exaggerated Promises About His Games

The famous British programmer recently admitted that he is remorseful after interviews in which he made unfulfilled promises concerning his games.

video games

Maciej Gaffke

September 6, 2023

Peter Molyneux Regrets Making Exaggerated Promises About His Games
Bethesda is Serious About Religion in Starfield; Team Consulted a Jesuit

Bethesda is Serious About Religion in Starfield; Team Consulted a Jesuit

Religion will be one of the most important elements in the upcoming Starfield. The game's lead designer confessed that the help of a former screenwriter, a Jesuit who is currently training to be a priest, was enlisted.

video games

Maciej Gaffke

August 31, 2023

Bethesda is Serious About Religion in Starfield; Team Consulted a Jesuit
Alan Wake 2 Will Have us More Vulnerable and the Enemies Bigger and More Dangerous

Alan Wake 2 Will Have us More Vulnerable and the Enemies Bigger and More Dangerous

The director of Alan Wake 2 has revealed new info about the game. During an interview with Edge, he revealed what series the developers were inspired by and what they focused on.

video games

Maciej Gaffke

August 11, 2023

Alan Wake 2 Will Have us More Vulnerable and the Enemies Bigger and More Dangerous
CP2077 Phantom Liberty With New Ending, but Not One Fans Would Like

CP2077 Phantom Liberty With New Ending, but Not One Fans Would Like

In a recent interview, a CD Projekt RED representative revealed that Phantom Liberty will introduce a new ending to Cyberpunk 2077.

video games

Maciej Gaffke

July 8, 2023

CP2077 Phantom Liberty With New Ending, but Not One Fans Would Like
Peter Molyneux Has an Idea 'Not Seen in Any Game Before'

Peter Molyneux Has an Idea 'Not Seen in Any Game Before'

The father of the Fable series and the unforgettable Black & White, Peter Molyneux, has revealed that his upcoming project will be reminiscent of the greatest hits he created.

video games

Kamil Kleszyk

July 7, 2023

Peter Molyneux Has an Idea 'Not Seen in Any Game Before'
Pawel Sasko Admits - This Element of Cyberpunk Was Too Much

Pawel Sasko Admits - This Element of Cyberpunk Was Too Much

Artists rarely consider their works fully completed. This also applies to game developers. Pawel Sasko of the CD Projekt Red studio shared with us which element of Cyberpunk 2077 they overdid – if he could, he would probably change it today!

video games

Hubert Sledziewski

July 3, 2023

Pawel Sasko Admits - This Element of Cyberpunk Was Too Much
Pawel Sasko on Blood Baron Quest: ''There was nothing like this in games before.''

Pawel Sasko on Blood Baron Quest: ''There was nothing like this in games before.''

The storyline of the Bloody Baron is one of the best, most mature stories in The Witcher 3 – and perhaps in games in general. Pawel Sasko from the CD Projekt Red studio told us about the inspiration behind it.

video games

Hubert Sledziewski

July 3, 2023

Pawel Sasko on Blood Baron Quest: ''There was nothing like this in games before.''
Pawel Sasko On Dramatic Death in The Witcher 3: ''It Had to Hurt.''

Pawel Sasko On Dramatic Death in The Witcher 3: ''It Had to Hurt.''

Pawel Sasko, the lead quest designer for The Witcher 3, revealed to us where he got the idea to kill an important character in Wild Hunt. Warning: spoilers!

video games

Hubert Sledziewski

June 30, 2023

Pawel Sasko On Dramatic Death in The Witcher 3: ''It Had to Hurt.''
CD Projekt Representative on Difficult Behind-the-scenes of Cyberpunk 2077's Development

CD Projekt Representative on Difficult Behind-the-scenes of Cyberpunk 2077's Development

A representative of CD Projekt RED recently gave an interview to GamesIndustry.biz. In it, the developer mentions the difficult process of rebuilding trust of gamers and shares general plans for the future.

video games

Adam Celarek

June 27, 2023

CD Projekt Representative on Difficult Behind-the-scenes of Cyberpunk 2077's Development
'Starfield Has Fewer Bugs Than Any Bethesda Game as It is,' Claims Xbox Studios Head

'Starfield Has Fewer Bugs Than Any Bethesda Game as It is,' Claims Xbox Studios Head

There are many indications that Starfield will make a nice addition to Bethesda's portfolio. The upcoming space RPG is expected to be the least bugged production in the studio's history.

video games

Kamil Kleszyk

June 13, 2023

'Starfield Has Fewer Bugs Than Any Bethesda Game as It is,' Claims Xbox Studios Head
Did id Software Help With Starfield? Todd Howard Explains

Did id Software Help With Starfield? Todd Howard Explains

In an interview with IGN, Bethesda Game Studios head Todd Howard revealed whether id Software, the studio behind Doom, helped with the development of Starfield.

video games

Kamil Kleszyk

June 12, 2023

Did id Software Help With Starfield? Todd Howard Explains
Blizzard on Lack of Coveted Mechanic in Diablo 4: 'Nobody Said It Won't Return'

Blizzard on Lack of Coveted Mechanic in Diablo 4: 'Nobody Said It Won't Return'

Runic words have not appeared in the Diablo series since its second installment. Our editors had the opportunity to talk to the producers of Diablo 4 and find out whether this system has a chance to return.

originals

Zbigniew Woznicki

June 9, 2023

Blizzard on Lack of Coveted Mechanic in Diablo 4: 'Nobody Said It Won't Return'
I’ve Been Working on Starfield for 7 Years. Music for Fallout 3 Had to Be Written in Months

I’ve Been Working on Starfield for 7 Years. Music for Fallout 3 Had to Be Written in Months

Inon Zur, a world-famous composer and longtime collaborator with Bethesda, in a conversation with Gamepressure.com, shared the behind-the-scenes of creating soundtracks for his most popular video games.

video games

Kamil Kleszyk

June 6, 2023

I’ve Been Working on Starfield for 7 Years. Music for Fallout 3 Had to Be Written in Months
'It Used to be Easier'; Former Blizzard Employee on Hardships of Gamedev

'It Used to be Easier'; Former Blizzard Employee on Hardships of Gamedev

Thiago Klafke, a former Blizzard and Ubisoft developer and current employee of 100 Thieves, told our editorial team about the hardships of game development, the inability to get rid of all bugs and the possible future of the industry.

originals

Karol Laska

June 6, 2023

'It Used to be Easier'; Former Blizzard Employee on Hardships of Gamedev
Sapkowski Wrote a Sarcastic Letter to The Witcher Devs; They Put It in the Game

Sapkowski Wrote a Sarcastic Letter to The Witcher Devs; They Put It in the Game

Andrzej Sapkowski had a bigger part in the development of the first The Witcher than you think and... than he thinks. He wrote a „sarcastic letter” to the developers at CD Projekt Red, which then made its way into the game.

originals

Hubert Sledziewski

May 29, 2023

Sapkowski Wrote a Sarcastic Letter to The Witcher Devs; They Put It in the Game
WoW Dragonflight Was Made Because Blizzard was Ready to Change Approach to MMOs

WoW Dragonflight Was Made Because Blizzard was Ready to Change Approach to MMOs

World of Warcraft: Dragonflight dev Ion Hazzikostas revealed that the lauded expansion is the result of Blizzard's new strategy of listening to players' needs.

video games

Kamil Kleszyk

May 1, 2023

WoW Dragonflight Was Made Because Blizzard was Ready to Change Approach to MMOs