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Clair Obscur: Expedition 33 proves that less is more. The game's limited budget helped it achieve great success

Clair Obscur: Expedition 33 proves that less is more. The game's limited budget helped it achieve great success

The limited budget was one of the elements that helped make Clair Obscur: Expedition 33 a huge hit. The game's Creative Director also revealed the importance of proper estimation of gameplay time.

video games

Maciej Gaffke

October 9, 2025

Clair Obscur: Expedition 33 proves that less is more. The game's limited budget helped it achieve great success
Jason Connell explained to us why Ghost of Yotei removes question marks from the map to let players explore freely

Jason Connell explained to us why Ghost of Yotei removes question marks from the map to let players explore freely

Sucker Punch learned a lot from developing Ghost of Tsushima, so when they started working on Yotei, they had an idea for how to make it more immersive.

video games

Matt Buckley

October 8, 2025

Jason Connell explained to us why Ghost of Yotei removes question marks from the map to let players explore freely
„We never took a penny of money from people.” Famous „silver-tongued” dev contradicts himself on controversial monetization system

„We never took a penny of money from people.” Famous „silver-tongued” dev contradicts himself on controversial monetization system

Peter Molyneux has recalled the experimental title Curiosity. The controversial producer claims that he didn't take any money from people. He also talked about his plans and what he regrets about the game.

video games

Krzysztof Kaluzinski

October 8, 2025

„We never took a penny of money from people.” Famous „silver-tongued” dev contradicts himself on controversial monetization system
„As long as you're having fun, we don't care too much.” Ghost of Yotei devs don't get angry at players who ignore a huge part of their game

„As long as you're having fun, we don't care too much.” Ghost of Yotei devs don't get angry at players who ignore a huge part of their game

Studio Sucker Punch doesn't mind if fans skip side activities, as long as they have fun playing Ghost of Yotei, which offers the most freedom of all the company's titles.

video games

Maciej Gaffke

October 8, 2025

„As long as you're having fun, we don't care too much.” Ghost of Yotei devs don't get angry at players who ignore a huge part of their game
From demo to Early Access: community, combat, and crafting monsters. Talking Aethermancer with the founder of Moi Rai Games

From demo to Early Access: community, combat, and crafting monsters. Talking Aethermancer with the founder of Moi Rai Games

I had the opportunity to talk with Denis Sinner, the founder of Moi Rai Games, about the team’s creation of Aethermancer and plans for the future. Here’s the interview.

video games

Matt Buckley

October 5, 2025

From demo to Early Access: community, combat, and crafting monsters. Talking Aethermancer with the founder of Moi Rai Games
„I just haven't got the life energy left to do this again.” Strategy games and RPGs legend doesn't want to live a life of false hope, he knows this is the end

„I just haven't got the life energy left to do this again.” Strategy games and RPGs legend doesn't want to live a life of false hope, he knows this is the end

Game industry legend Peter Molyneux - creator of Fable, among others - has admitted that his latest project, Masters of Albion, may be the last in his career.

video games

Kamil Kleszyk

October 3, 2025

„I just haven't got the life energy left to do this again.” Strategy games and RPGs legend doesn't want to live a life of false hope, he knows this is the end
„Was this actually scary? Because we don't even know anymore.” Resident Evil 9 devs got warped and need players' help

„Was this actually scary? Because we don't even know anymore.” Resident Evil 9 devs got warped and need players' help

How scary will Resident Evil 9 be? Capcom is relying on players in this regard because it can't tell itself. The reason is frighteningly obvious.

video games

Hubert Sledziewski

October 1, 2025

„Was this actually scary? Because we don't even know anymore.” Resident Evil 9 devs got warped and need players' help
„I think the world had enough GTA from me.” Rockstar Games legend has no regrets about not making GTA 6 and points to his best game

„I think the world had enough GTA from me.” Rockstar Games legend has no regrets about not making GTA 6 and points to his best game

Dan Houser confirmed that he wasn't involved in the development of GTA VI. He also shared which of his games he thinks is the best and explained why Bully 2 still hasn't been made.

video games

Martin Bukowski

September 29, 2025

„I think the world had enough GTA from me.” Rockstar Games legend has no regrets about not making GTA 6 and points to his best game
„It's just a 30-hour tutorial.” Father of a Steam's hit challenges most modern RPGs

„It's just a 30-hour tutorial.” Father of a Steam's hit challenges most modern RPGs

According to the developer of the popular Vampire Survivors, modern RPGs offer a „30-hour tutorial.” The dev also specified which publishers he is not fond of.

video games

Maciej Gaffke

September 16, 2025

„It's just a 30-hour tutorial.” Father of a Steam's hit challenges most modern RPGs
Keanu Reeves is ready for Cyberpunk 2. If Johnny Silverhand returns, he would too

Keanu Reeves is ready for Cyberpunk 2. If Johnny Silverhand returns, he would too

Keanu Reeves, known for his iconic role as Johnny Silverhand from Cyberpunk 2077, has revealed that he would love to reprise his role as the rocker and terrorist in Cyberpunk 2.

video games

Kamil Kleszyk

September 9, 2025

Keanu Reeves is ready for Cyberpunk 2. If Johnny Silverhand returns, he would too
Developer has no doubt: GTA 6 will be the first ever „AAAAA game.” He gave only one reason, but it's hard to disagree with him

Developer has no doubt: GTA 6 will be the first ever „AAAAA game.” He gave only one reason, but it's hard to disagree with him

AAA is not enough, AAAA is already a thing, so it's time for AAAAA. According to Nigel Lowrie of Devolver Digital, GTA 6 doesn't fit into any existing category - it's the first ever „AAAAA” game.

video games

Kamil Kleszyk

September 4, 2025

Developer has no doubt: GTA 6 will be the first ever „AAAAA game.” He gave only one reason, but it's hard to disagree with him
Chris Roberts believes that Squadron 42 release „will become an event on par with the GTA 6 launch”

Chris Roberts believes that Squadron 42 release „will become an event on par with the GTA 6 launch”

Chris Roberts claims that the Squadron 42 story campaign will launch in 2026. The Star Citizen creator would like his release to become an event on the scale of GTA 6.

video games

Krzysztof Kaluzinski

August 28, 2025

Chris Roberts believes that Squadron 42 release „will become an event on par with the GTA 6 launch”
Third DLC to Kingdom Come: Deliverance 2 will tell the story of „curing medieval Covid.” It's end of Henry's amorous adventures

Third DLC to Kingdom Come: Deliverance 2 will tell the story of „curing medieval Covid.” It's end of Henry's amorous adventures

There will be no romance; instead, we will fight a medieval disease. A Warhorse employee talks about Kingdom Come: Deliverance 2 - Mysteria Ecclesiae and the studio's future plans.

video games

Krzysztof Kaluzinski

August 27, 2025

Third DLC to Kingdom Come: Deliverance 2 will tell the story of „curing medieval Covid.” It's end of Henry's amorous adventures
„Their heart is in the right place” Vintage Story's itch.io payment delay issue is more common than you might think

„Their heart is in the right place” Vintage Story's itch.io payment delay issue is more common than you might think

Vintage Story's problems with itch have only drawn more attention to the broader issue. There are many more small creators who have dealt with this for months.

other

Matt Buckley

August 26, 2025

„Their heart is in the right place” Vintage Story's itch.io payment delay issue is more common than you might think
„I don't want them to always play it safe.” PlayStation's failure in the live-service market showed Sony a few things that the company is already implementing

„I don't want them to always play it safe.” PlayStation's failure in the live-service market showed Sony a few things that the company is already implementing

Sony is not laying down its arms in the game-services market. Despite the Concord's failure, the company still believes in the potential of this model, although it intends to approach it more cautiously and with greater quality control.

video games

Kamil Kleszyk

August 26, 2025

„I don't want them to always play it safe.” PlayStation's failure in the live-service market showed Sony a few things that the company is already implementing
Europa Universalis 5 won't be a simple sequel. It's essentially a greatest hits mix of Paradox strategy games

Europa Universalis 5 won't be a simple sequel. It's essentially a greatest hits mix of Paradox strategy games

The creator of Europa Universalis 5 talked about the importance of inspiration from Paradox Interactive's previous strategies.

video games

Zuzanna Domeradzka

August 25, 2025

Europa Universalis 5 won't be a simple sequel. It's essentially a greatest hits mix of Paradox strategy games
Well-loved character from the Assassin's Creed series became a victim of money and Ubisoft's creative freedom

Well-loved character from the Assassin's Creed series became a victim of money and Ubisoft's creative freedom

One of the most controversial events in the history of the Assassin's Creed series was not at all planned from the beginning. It was led by money and Ubisoft's desire for creative freedom.

video games

Kamil Kleszyk

August 14, 2025

Well-loved character from the Assassin's Creed series became a victim of money and Ubisoft's creative freedom
Cyberpunk 2077 was a bigger challenge for CD Projekt Red than The Witcher 3. All because of Geralt and V differences

Cyberpunk 2077 was a bigger challenge for CD Projekt Red than The Witcher 3. All because of Geralt and V differences

One of the creators of The Witcher 3 and Cyberpunk 2077 explained why working on those games was a very different challenge. He pointed out, among other things, the differences in approach between Geralt of Rivia and V.

video games

Krzysztof Kaluzinski

August 6, 2025

Cyberpunk 2077 was a bigger challenge for CD Projekt Red than The Witcher 3. All because of Geralt and V differences
Cyberpunk 2077 dev says rocky launch made the game what it is today. Without it, the latest version of the RPG wouldn't have been made

Cyberpunk 2077 dev says rocky launch made the game what it is today. Without it, the latest version of the RPG wouldn't have been made

The developer of Cyberpunk 2077 believes that without the disastrous release on PS4 and Xbox One, the game would not have made it to Nintendo Switch 2. In his opinion, the RPG has not only gained a second life, but will also stand the test of time.

video games

Krzysztof Kaluzinski

July 30, 2025

Cyberpunk 2077 dev says rocky launch made the game what it is today. Without it, the latest version of the RPG wouldn't have been made
Steam and Half-Life were created because Gabe Newell couldn't stand that „more people were using Doom than Windows”

Steam and Half-Life were created because Gabe Newell couldn't stand that „more people were using Doom than Windows”

Gabe Newell recently gave an interview in which he shared the story behind the founding of Valve. As it turns out, Microsoft and Doom played a big role in it.

video games

Agnes Adamus

July 29, 2025

Steam and Half-Life were created because Gabe Newell couldn't stand that „more people were using Doom than Windows”