Dante's Inferno could have had a sequel that would have been to it what Assassin's Creed II was to the original AC. Unfortunately, Dante's Purgatorio never saw the light of day.
video games
Christian Pieniazek
November 29, 2025
Radical Entertainment studio was developing a sequel to Scarface: The World is Yours. Unfortunately, Scarface: Empire didn't make it through Activision's publishing „sieve”.
video games
Christian Pieniazek
November 22, 2025
After the „death” of GSC Game World and the S.T.A.L.K.E.R. franchise, the series was to have some spiritual heirs. Areal was created as one of them, which ultimately turned out to be one big scam.
video games
Christian Pieniazek
November 16, 2025
The TimeSplitters series creators were to deliver the third installment of the iconic Star Wars shooters. Their Star Wars: Battlefront III was to bring a new quality to this universe, allowing us to fight simultaneously on planets and in space.
video games
Christian Pieniazek
November 9, 2025
Batman had no luck with video games for many years, and its bad streak was only broken by the Batman: Arkham series. Nevertheless, another project set in this universe had a fair chance of success, but it was missed.
video games
Christian Pieniazek
November 2, 2025
I.G.I. is a series that may not have conquered the world, but certainly won a sizable group of devoted fans. Years later, the series was supposed to get a prequel, but the project was put on hold, and the studio behind it was shut down.
video games
Christian Pieniazek
October 19, 2025
Less than two decades ago, a game began to take shape that was supposed to combine Gothic horror with Slavic mythology. Sadness was never released, but it laid the foundations for Silent Hill 2 Remake, The Medium, Layers of Fear, and other titles.
video games
Christian Pieniazek
October 12, 2025
Although this is not true of all setbacks, some of them can lay the groundwork for success. This was the case with Blizzard Entertainment's Titan project, without which we might never have played Overwatch.
video games
Christian Pieniazek
October 5, 2025
A group of games touching on the subject of the medieval plague epidemic was to be joined by an action game with RPG and survival elements titled The Black Death. Ultimately, the developers failed to deliver on their promises, which led to the project being scrapped.
video games
Christian Pieniazek
September 28, 2025
Hideo Kojima had an idea for a horror game that was to make a lasting mark not only on the Silent Hill series but also on the entire genre. Although Silent Hills was eventually canceled, it managed to significantly change the industry landscape.
video games
Christian Pieniazek
September 21, 2025
After a wave of success, Avalanche Studios has found itself on a slippery slope. Although Contraband was a huge undertaking, the project will apparently never see the light of day.
video games
Christian Pieniazek
August 31, 2025
Sega has had countless successes, but also many failures. One of the most egregious among the latter is Hyenas, a shooter whose development was entrusted to the visionaries at Creative Assembly.
video games
Christian Pieniazek
August 24, 2025
Today, Techland is mainly associated with the Dying Light franchise. Years ago, however, the developers had a more diverse portfolio to power Hellraid, an FPP action game with RPG elements in a dark fantasy universe.
video games
Christian Pieniazek
August 17, 2025
The video game industry has it that other projects are built on the ruins of some. Such was the fate of The Drift from Ubisoft, which can be considered the prototype of the Splinter Cell and Assassin's Creed series.
video games
Christian Pieniazek
August 10, 2025
Making an MMO game set in the Warhammer 40,000 universe is not an easy task. Vigil Games and THQ, which at one time worked on the ambitious Dark Millennium Online project, have found this out.
video games
Christian Pieniazek
August 3, 2025
Blizzard was trying to enter the survival game market with a bang. The project, with the working title Odyssey, had been in development for more than six years, but caused enough problems for the developers that it eventually received a red light from the studio's parent company.
video games
Christian Pieniazek
July 27, 2025
Electronic Arts very quickly abandoned the third installment of Dungeon Keeper. The canceled project was supposed to be significantly different from its predecessors - it was closer to Age of Empires than to classic dungeon management.
video games
Christian Pieniazek
July 20, 2025
At one time, Electronic Arts was going hard at refreshing the Command & Conquer franchise. One such attempt was Tiberium, an FPS with strategy elements, which ultimately didn't make it into players' hands.
video games
Christian Pieniazek
July 13, 2025
Full Throttle is one of the brands that didn't survive the changes in the video game industry and failed to adapt to the new preferences of players. However, this doesn't mean that LucasArts hasn't tried.
video games
Christian Pieniazek
July 6, 2025
After The Forgotten Sands, the Prince of Persia series didn't have to fall into oblivion. Ubisoft Montreal studio tried to bring to life another high-budget project set in this universe - PoP: Redemption.
video games
Christian Pieniazek
June 29, 2025