Do you fancy a great freeware RTS? If so, you should be interested in the Beyond All Reason, which allows more than a hundred players to fight giant battles in a style similiar to Total Annihilation and Supreme Commander.
Beyond All Reason is a free RTS inspired by the iconic Total Annihilation and released in open-source model. The game allows players to engage in massive futuristic battles on an epic scale. In multiplayer mode, up to 160 players can compete on a single map, commanding as many as 15,000 units.
These efforts are yielding tangible results. Since the beginning of the year, the number of players regularly enjoying Beyond All Reason has increased by 30%, and the growth rate continues to accelerate. Currently, over 11,000 players engage in the game daily, with the highest peak of simultaneous activity reaching 2,204 players.
This year, seven new members joined the development team, allowing for a significant acceleration of progress.
Beyond All Reason offers both multiplayer battles and AI-driven skirmishes, including standalone matches and scenarios with unique objectives.
The game runs on an open-source engine known as Recoil, which is being developed by the creators of Beyond All Reason. However, it is not an entirely new technology—it is a fork of the older Spring Engine project, which serves as the foundation for several other notable free RTS games, such as Metal Factions and Zero-K.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.