Creative Assembly has explained the high price of the new DLC for Total War: Warhammer 3. Or at least it tried to.
DLCs are an integral part of the game industry today, although one that some gamers still dislike. Especially when the developers happen to overdo it - as in the case of Shadow of Change for Total War: Warhammer 3, whose developers severely irritated some players with alleged "blackmail."
SoC was announced in early August and gamers quickly began to express their dissatisfaction. The reason was mundane: Creative Assembly wants $20 (in pre-release promotion on Steam Steam) for a DLC that neither adds a new faction nor makes up for this lack with more new content.
Complaints were widespread enough that the developer published an announcement on the price of Total War: Warhammer 3 - Shadow of Change. Only that the content of the announcement has by no means reassured the fans. On the contrary, even Creative Assembly's biggest fans stated taking offense in what the studio is doing. Few of them argue only that the fault lies not so much with the developers, but with the "corporate" mindset.
Included in the post is a commentary from Rich Aldridge, the game's director (with mentions of content SoC and the accompanying DLC), and finally Bartholomew asked the players not to vent their frustration by bullying individual employees.
While fans might agree with the latter statement, the rest of the post was received with frustration and disbelief (via Steam / and Reddit).

Regardless of the interpretation, Creative Assembly's announcement definitely did not reassure the players (as the developers themselves probably realized). A quick glance at the "overwhelmingly negative" reviews of TW: Warhammer 3 on Steam in the last thirty days speaks loudly. Of the 1,892 reviews published during that time, only 36% were positive.
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Author: Jacob Blazewicz
Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.com in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).