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Essays 23 June 2022, 15:22

author: Darius Matusiak

The Biggest Video Games Still Coming in 2022

The second, and usually the more exciting, half of the year is upon us, also when it comes to game releases. The third and fourth quarters of the year are a time when publishers fire their biggest guns. What hits are still coming in 2022?

Table of Contents

The Callisto Protocol

  1. Genre: TPP action game / survival horror
  2. Developer: Striking Distance Studios
  3. Platforms: PC, PlayStation 5, PlayStation 4, Xbox Series X & S, Xbox One
  4. Planned release date: December 2

What will The Callisto Protocol be about?

The Callisto Protocol is the spiritual heir to the Dead Space franchise, created under the watchful eye of several devs who once worked on this famous series of space survival horror. The game will take us to the year 2320 to one of Jupiter's moons – Callisto. The Black Iron prison located there is meant for the vilest galactic scum and it becomes a scene of a bloody slaughter, when the inmates turn into ugly monsters as a result of some unfortunate incident. Our hero – Jacob Lee – avoids this fate, but he has to discover what happened there and at the same time survive in a jail full of creatures hunting him.

Why is it worth the wait?

In the trailers, the game is dripping with a gloomy and scary science fiction atmosphere straight from the best horror games. It is adequately dark, claustrophobic and brutal. Although Jacob has a superpower that allows him to fling heavy objects, he will rely on hand-to-hand combat and firearms in most situations. The interface seems to be ingeniously implemented, as its elements are naturally integrated into the objects that are part of this world. This deepens the immersion, reinforcing the already tense climate even more. The Callisto Protocol promises to be a really good game, not only for Dead Space fans.

  1. The Callisto Protocol in our encyclopedia

Darius Matusiak

Darius Matusiak

Graduate of the Faculty of Social Sciences and Journalism. He started writing about games in 2013 on his blog on gameplay.pl, from where he quickly moved to the Reviews and Editorials department of Gamepressure. Sometimes he also writes about movies and technology. A gamer since the heyday of Amiga. Always a fan of races, realistic simulators and military shooters, as well as games with an engaging plot or exceptional artistic style. In his free time, he teaches how to fly in modern combat fighter simulators on his own page called Szkola Latania. A huge fan of arranging his workstation in the "minimal desk setup" style, hardware novelties and cats.

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