- Date of premiere: 10 December 2020
- Studio: CD Projekt RED
- Genre: RPG
What is Cyberpunk 2077 about?
Many of you are figuring it out as we speak, or plan to do it in the near future. Whatever we write here about this RPG in cyberpunk reality will either be the spoiler or stating the obvious. Anyway, we can probably be proud again of the Polish project, which attracts the attention of the gamer's community and people in the gaming industry around the world. It is no longer a secret that the main storyline is not very long and can be completed in roughly 20 hours. That leads to the obvious question:
What can you do for a hundred hours in Cyberpunk 2077?
First of all, you can make the game a little bit harder by choosing a higher level of difficulty during fights or by trying to avoid fights and completing most of the missions discreetly. The most important thing, however, is not to sprint through the main campaign, but at the same time to focus on learning about the game world and available side quests.
They're, like the Bloody Baron quest in The Witcher 3, not only broadening our knowledge of the characters and the universe of Cyberpunk 2077, but they are also extremely interesting stories worth learning. Apart from those, we also have slightly less noble fillers of time in the game, which appear on the map speckled with generic and repetitive activities but, for the sake of completing 100% of the game, you can also spend some time checking them off the list.
BUGS, BUGS, BUGS
We are aware that RED's game left the studio in a far from perfect shape. The best we can recommend you is patience. Patches are released almost every day and maybe it might be wiser to wait slightly longer and play a better version of this production?
- More about Cyberpunk 2077
WHY WORTH IT? PLAYER'S OPINION
I did not like The Witcher series, none of it. I played, even quite a lot of Witcher part three, but I wasn't astonished. I started Cyberpunk without any expectations but I absorbed it. The more I play, the more I admire and I feel embarrassed at the same time. I feel enchanted because this city is amazing, enormous, beautiful, full of corners, passages, nice places. There was no such city in games before. I also liked many of the characters that I met. I simply liked them, as if I knew them in person. Even as time passed and, after the experience level of my character rose, it turned out that shooting in this game still can be fun.
At the same time, I feel embarrassed about how much potential has been lost here. This game could be at least twice as good as it is – and I'm not just talking about the bugs. What hurts me the most is probably how little influence we have on the events, and how painfully visible it is (the choice is almost always an illusion in games).
Anyway, I'm just playing and although I don't have 100 hours on my counter yet, I'm convinced that getting to that level won't be a problem. I still have a lot of cars to buy, thugs to shoot, missions to perform and screens to shoot.
Darius Matusiak | Gamepressure.com