Fallout New Vegas: How Little We Know
How Little We Know
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Given by: Joana after completing [Bye Bye Love] / Yes Man [The Tops 13th floor] (M7B:2) / Mr. House, [The House Always Wins, IV] / Ambassador Crocker, [For the Republic, Part 2]
You can obtain this quest from many NPC's. Just after you enter the Casino, you will be asked to give away your weapons, although you can keep hidden one. Go to the receptionist (M7F:1) #1 and try to get any information about Omertas plans [Speech 28]. You can also use the [Terrifying Presence] perk on one of the Omertas thugs and find out where Cachino is. You can find him sitting by the table (M7F:2) or (most probably) he will catch you when you head towards him #2.
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After asking him about dodgy business, Cachino will leave. You need to get some proof that something is wrong. To do so you can try:
- sneak behind him #1 and pickpocket the Cachino's Journal out of his pocket;
- talk to the receptionist and locate Cachino's bedroom.
If you choose second option you have to pay her 300 caps for the key or use [Strength 8] to get the key free of charge or lower the bribe to 200 caps with [Barter 55]. Take the elevator (M7F:3), head to [Gomorrah Rooms] and then step into Cachino's rooms. Pass behind the guard and open the door using the [Lockpick 75]. Search the desk to the left #2 and you'll find the Cachino's Journal.
Return to Cachino (M7F:2) and show him the journal. Now you can choose one of two ways to complete this task:
- [Barter 60] demand 200 caps for the journal
- demand 100 caps for the journal
- keep the journal
If you give Cachino the journal back, you can help him to thwart the Family plans - solution 1. And if you decide to keep the journal, scroll down to the solution 2.
Solution 1
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Side with Cachino and help him to thwart the Family plans. You have to get some information from Troike about mysterious weapon supplies or get to know what Clanden is into. You'll receive the Zoara Club key.
TROIKE
Go to the elevator leading to the [Gomorrah Lower Level] (M7F:3). When you're downstairs, open a door (M7G:1) with a key and head to the room where you'll find Troike (M7G:2) #1. Ask him about weapons - he won't be very helpful:
- suggest that you can try to free him of his contract with the Family
- [Speech 80] intimidate him with NCR
- [Medicine 30] ask him about the hooker
Return to the lower level and take the door (M7F:4) to a balcony, where you can find Big Sal (M7F:5) #2.
- [Barter 45] lie to him and tell him, that Troike will try to have better prices
- [Speech 53] tell him that there will be only problems with Troike
- buy his contract for 300 caps
You can also find a Troike blackmail note in Big Sal's office safe. You can get the password from the boss by stealing it, open the safe by yourself or hack the terminal to open it.

Return to Troike (M7G:2) and tell him that he is free of his contract. Ask about guns:
- [Speech 70] force Troike to destroy guns
- destroy guns by yourself.
In the first case leave the casino and come back. If you choose the second option, go to the basement (M7G:3) and plant the Thermite (M7G:4). You can also search boxes first and take weapons you find. Return to Cachino (M7F:2) and report to him. The ending begins.
CLANDEN

You will find him in his room but basically he will not give you any clues. However you can find a safe behind the wardrobe #1 [Lockpick 75], which contains Snuff Tapes. You can now talk to Clanden or to Cachino (he'll tell you to talk to Clanden anyway):
- [Barter 50] blackmail him - you'll get 200 caps and force Clanden to leave the town
- give him the tapes back and force him to leave the town
- tell him that you keep the tapes and kill him.
ENDING

Both, you and Cachino will meet the bosses. [Speech 80] coax Cachino to start the shooting - the bosses shouldn't expect that. Follow him to the room. You'll get a gun - sit down on a coach and start a conversation. [Speech 80] you can ask about the plan and then lie that Nero asked you to kill Big Sal. The shooting will start soon - kill Nero. You can also give a signal to Cachino anytime to shoot one of the bosses. The task is over.
Solution 2
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You decide to keep the journal - go to a balcony, where you can find Big Sal (or Nero) (M7F:5) #1. There is a guard right to the door (M7F:4).
- [Speech 50] say that you want to talk about Cachino;
- show him the journal;
Tell the bosses that one of their employees cheats them.
- sell it for 100 caps
- [Barter 55] sell it for 200 caps
Go after the boss to his office #2 where he will deal with Cachino.
Ask the boss what to do next. You have to help two Family members - Troike and Clanden.
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TROIKE
Go to the elevator leading to the [Gomorrah Lower Level] (M7F:3). When you're downstairs, open a door (M7G:1) with a key and head to the room where you'll find Troike (M7G:2) #1. Ask him what he needs - you have to help him to find a missing shipment of weapons. Leave the casino and head to [Sunset Sarsaparilla Headquarters] (MsB:18). You'll find a weapons shipment north west of the Sunset Sarsaparilla Headquarters (M10:1) #2. Watch for the Fiends guarding it. Take the shipment and return to Troike (M7G:2).
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CLANDEN
You will find him in his room #1. Ask him what does he need - [Science 60] you can guess by yourself or just ask him directly. It is about chlorine. You can get it in one of two places - in the Ultra-Luxe Casino or in Freeside.
Go to the [Ultra-Luxe Casino] (M7:4), give away (or holdout) you weapons and head to closed storage room at the end (M7C:6). To open it you need [Lockpick 25]. Take the Container of chlorine #2 and return to Clanden.
You can also visit [Mick and Ralph's] (M6B:2) and buy chlorine there [Science 60] or you can convince the trader [Barter 50] to sell it for a half price. Return to Clanden.
Return to the boss to finish this task.
Implications
If you haven't complete the task, the Omertas will attack you during the final battle at Hoover Dam, however they won't use the bomb.
If you have sided with the bosses, the Omertas will attack you during the final battle at Hoover Dam and they will use the bomb.
If you've helped Cachino, the Omertas won't attack you during the final battle at Hoover Dam.
- Fallout: New Vegas Game Guide
- Fallout New Vegas: Game Guide
- Fallout New Vegas: Side quests
- Fallout New Vegas: Aba Daba Honeymoon
- Fallout New Vegas: Ant Misbehavin'
- Fallout New Vegas: Anywhere I Wander
- Fallout New Vegas: Back in Your Own Backyard
- Fallout New Vegas: Beyond the Beef
- Fallout New Vegas: Birds of a Feather
- Fallout New Vegas: Bitter Springs Infirmary Blues
- Fallout New Vegas: Bleed Me Dry
- Fallout New Vegas: Booted
- Fallout New Vegas: Boulder City Showdown
- Fallout New Vegas: Bye Bye Love
- Fallout New Vegas: Can You Find it in Your Heart?
- Fallout New Vegas: Classic Inspiration
- Fallout New Vegas: Climb Ev'ry Mountain
- Fallout New Vegas: Cold, Cold Heart
- Fallout New Vegas: Come Fly With Me
- Fallout New Vegas: Crazy, Crazy, Crazy
- Fallout New Vegas: Cry Me a River
- Fallout New Vegas: Debt Collector
- Fallout New Vegas: Don't Make a Beggar of Me
- Fallout New Vegas: ED-E My Love
- Fallout New Vegas: Eye for an Eye
- Fallout New Vegas: Eyesight to the Blind
- Fallout New Vegas: Flags of Our Foul-Ups
- Fallout New Vegas: "For Auld Lang Syne"
- Fallout New Vegas: G.I. Blues
- Fallout New Vegas: Ghost Town Gunfight
- Fallout New Vegas: Guess Who I Saw Today
- Fallout New Vegas: Hard Luck Blues
- Fallout New Vegas: Heartache by the Number
- Fallout New Vegas: High Times
- Fallout New Vegas: How Little We Know
- Fallout New Vegas: I Could Make You Care p. 1
- Fallout New Vegas: I Could Make You Care p. 2
- Fallout New Vegas: I Don't Hurt Anymore
- Fallout New Vegas: I Forgot to Remember to Forget
- Fallout New Vegas: I Fought the Law
- Fallout New Vegas: I Hear You Knocking
- Fallout New Vegas: I Put a Spell on You
- Fallout New Vegas: Keep Your Eyes on the Prize
- Fallout New Vegas: Left My Heart
- Fallout New Vegas: Medical Mystery
- Fallout New Vegas: My Kind of Town
- Fallout New Vegas: No, Not Much
- Fallout New Vegas: Nothin' But a Hound Dog
- Fallout New Vegas: Oh My Papa
- Fallout New Vegas: One For My Baby
- Fallout New Vegas: Pheeble Will
- Fallout New Vegas: Pressing Matters
- Fallout New Vegas: Restoring Hope
- Fallout New Vegas: Return to Sender
- Fallout New Vegas: Run Goodsprings Run
- Fallout New Vegas: Someone To Watch Over Me
- Fallout New Vegas: Still in the Dark p. 1
- Fallout New Vegas: Still in the Dark p. 2
- Fallout New Vegas: Sunshine Boogie
- Fallout New Vegas: Talent Pool
- Fallout New Vegas: Tend to Your Business
- Fallout New Vegas: That Lucky Old Sun
- Fallout New Vegas: The Legend of the Star
- Fallout New Vegas: The Coyotes
- Fallout New Vegas: The Finger of Suspicion
- Fallout New Vegas: The Moon Comes Over the Tower
- Fallout New Vegas: The White Wash
- Fallout New Vegas: There Stands the Grass
- Fallout New Vegas: Three-Card Bounty
- Fallout New Vegas: Unfriendly Persuasion
- Fallout New Vegas: Volare!
- Fallout New Vegas: Wang Dang Atomic Tango
- Fallout New Vegas: We Are Legion
- Fallout New Vegas: We Will All Go Together
- Fallout New Vegas: Wheel of Fortune
- Fallout New Vegas: Why Can't We Be Friends
- Fallout New Vegas: You Can Depend on Me
- Fallout New Vegas: Young Hearts
- Fallout New Vegas: Side quests
- Fallout New Vegas: Game Guide
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![Given by: Joana after completing [Bye Bye Love] / Yes Man [The Tops 13th floor] (M7B:2) / Mr - How Little We Know - Side quests - Fallout: New Vegas - Game Guide and Walkthrough](/falloutnewvegas/gfx/word/355986593.jpg)










