Fallout New Vegas: I Could Make You Care p. 2
Pulse gun
![Head to [Nellis AFB] (M11:1) (read [Volare - I Could Make You Care - p. 2 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough](/falloutnewvegas/gfx/word/356496390.jpg)
Head to [Nellis AFB] (M11:1) (read [Volare!] section about how to get there safely). Being at Pearl's house, search the cabinet in the corner. You'll find a Col. Blackwell key inside along with the inventory transfer order.
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Travel to [Vault 34] (MsB:30). The reactor (M18A:2) is your target. Unfortunately the door leading to the Overseer's Office is blocked so you need to get a key. Look for a corridor with the leaking pipe. Further way is flooded, so dive under the desk and locate a vault technician there (M18A:3). Search him and get the security terminal password #1. Now go through the clinic heading to the Armory (M18A:4), which is also flooded #2. There is another drowned vault technician with the utility terminal password.
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Go to the utility room where you can access the terminal using the password you found (M18A:5) #1 and activate the pump system. Next go to the [Armory] where you can unlock the door leading to the Overseer's Office (M18B:1) #2.
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Being inside the [Vault 34 reactor] you have to watch out for the radiation. Locate the Overseer #1 and kill him. Search his body and take the password to the terminal nearby. Activate it and open the door leading to the armory. Go there, open the door (M18B:2) and locate a locked box with the Pulse Gun (M18B:3) #2.
Return to Elder McNamara (M13B:1) to complete your task.
Ending
When you return with the technology to Mcnamara, Veronica will talk to him again but he'll remain unconvinced. Go outside - Veronica will talk to you. After a short conversation you can give her an advice:
- to stay - scroll down to the ending 1
- to run away - scroll down to the ending 2
- to make a decision by herself (she'll decide to stay) - scroll down to the ending 2
Ending 1

Go outside. You'll be confronted by a group of BoS Paladins. They do not like the fact that Veronica stays:
- [Speech 95] try to solve the whole thing peacefully
- kill them all
If you have the pulse gun, now it is time to use it - it will be perfect against heavily armored enemies. Once you've dealt with them, talk to Veronica. The task is over.
Veronica gets the Bonds of Steel perk.
Ending 2
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Leave the vault. You'll be confronted by a group of BoS Paladins. Once you've dealt with them, talk to Veronica. She'll suggest to go to the Followers of the Apocalypse [the Followers' outpost] (MsB:38) #1. Go inside and talk to Doctor Alvarez about Veronica joining them. Unfortunately, the person who makes such decisions is missing. Go away from the outpost and wait at least 24 hours in-game time. When you return to the outpost, you'll find that all are dead. The rogue paladins who did the massacre are in other room #2. After a short conversation they must be killed. Talk to Veronica. The task is over.
Veronica gets the Causeless Rebel perk.
- Fallout: New Vegas Game Guide
- Fallout New Vegas: Game Guide
- Fallout New Vegas: Side quests
- Fallout New Vegas: Aba Daba Honeymoon
- Fallout New Vegas: Ant Misbehavin'
- Fallout New Vegas: Anywhere I Wander
- Fallout New Vegas: Back in Your Own Backyard
- Fallout New Vegas: Beyond the Beef
- Fallout New Vegas: Birds of a Feather
- Fallout New Vegas: Bitter Springs Infirmary Blues
- Fallout New Vegas: Bleed Me Dry
- Fallout New Vegas: Booted
- Fallout New Vegas: Boulder City Showdown
- Fallout New Vegas: Bye Bye Love
- Fallout New Vegas: Can You Find it in Your Heart?
- Fallout New Vegas: Classic Inspiration
- Fallout New Vegas: Climb Ev'ry Mountain
- Fallout New Vegas: Cold, Cold Heart
- Fallout New Vegas: Come Fly With Me
- Fallout New Vegas: Crazy, Crazy, Crazy
- Fallout New Vegas: Cry Me a River
- Fallout New Vegas: Debt Collector
- Fallout New Vegas: Don't Make a Beggar of Me
- Fallout New Vegas: ED-E My Love
- Fallout New Vegas: Eye for an Eye
- Fallout New Vegas: Eyesight to the Blind
- Fallout New Vegas: Flags of Our Foul-Ups
- Fallout New Vegas: "For Auld Lang Syne"
- Fallout New Vegas: G.I. Blues
- Fallout New Vegas: Ghost Town Gunfight
- Fallout New Vegas: Guess Who I Saw Today
- Fallout New Vegas: Hard Luck Blues
- Fallout New Vegas: Heartache by the Number
- Fallout New Vegas: High Times
- Fallout New Vegas: How Little We Know
- Fallout New Vegas: I Could Make You Care p. 1
- Fallout New Vegas: I Could Make You Care p. 2
- Fallout New Vegas: I Don't Hurt Anymore
- Fallout New Vegas: I Forgot to Remember to Forget
- Fallout New Vegas: I Fought the Law
- Fallout New Vegas: I Hear You Knocking
- Fallout New Vegas: I Put a Spell on You
- Fallout New Vegas: Keep Your Eyes on the Prize
- Fallout New Vegas: Left My Heart
- Fallout New Vegas: Medical Mystery
- Fallout New Vegas: My Kind of Town
- Fallout New Vegas: No, Not Much
- Fallout New Vegas: Nothin' But a Hound Dog
- Fallout New Vegas: Oh My Papa
- Fallout New Vegas: One For My Baby
- Fallout New Vegas: Pheeble Will
- Fallout New Vegas: Pressing Matters
- Fallout New Vegas: Restoring Hope
- Fallout New Vegas: Return to Sender
- Fallout New Vegas: Run Goodsprings Run
- Fallout New Vegas: Someone To Watch Over Me
- Fallout New Vegas: Still in the Dark p. 1
- Fallout New Vegas: Still in the Dark p. 2
- Fallout New Vegas: Sunshine Boogie
- Fallout New Vegas: Talent Pool
- Fallout New Vegas: Tend to Your Business
- Fallout New Vegas: That Lucky Old Sun
- Fallout New Vegas: The Legend of the Star
- Fallout New Vegas: The Coyotes
- Fallout New Vegas: The Finger of Suspicion
- Fallout New Vegas: The Moon Comes Over the Tower
- Fallout New Vegas: The White Wash
- Fallout New Vegas: There Stands the Grass
- Fallout New Vegas: Three-Card Bounty
- Fallout New Vegas: Unfriendly Persuasion
- Fallout New Vegas: Volare!
- Fallout New Vegas: Wang Dang Atomic Tango
- Fallout New Vegas: We Are Legion
- Fallout New Vegas: We Will All Go Together
- Fallout New Vegas: Wheel of Fortune
- Fallout New Vegas: Why Can't We Be Friends
- Fallout New Vegas: You Can Depend on Me
- Fallout New Vegas: Young Hearts
- Fallout New Vegas: Side quests
- Fallout New Vegas: Game Guide
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![Travel to [Vault 34] (MsB:30) - I Could Make You Care - p. 2 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough](/falloutnewvegas/gfx/word/356496421.jpg)



![Being inside the [Vault 34 reactor] you have to watch out for the radiation - I Could Make You Care - p. 2 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough](/falloutnewvegas/gfx/word/356496484.jpg)


