Strategy Video Games15
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Kingdom Rush Vengeance
Strategy 22 November 2018
The fourth entry in the series of tower defense strategy games Kingdom Rush. The players are taken to a fantasy realm filled with magic, monsters, and knights. This time the main protagonists are the dark armies of the powerful Vez’nan who seeks vengeance for the humiliating defeats of the past.
Tactical Doctrine
Strategy September 2024 (early access since 02 July 2020)
Cold War Game presents an alternative vision of the Cold War, in which the USA and the USSR do not come to an agreement and decide to force the opponent to adopt their ideology. The gameplay consists of tactical real-time armed battles on German territory.
Wildfrost
Strategy 12 April 2023
A combination of a roguelike and a card game. Wildfrost tasks us with saving a world frozen over by a cataclysmic disaster. To do so, we must traverse the realm and fight enemies in turn-based battles.
Empire Earth II
Strategy 28 April 2005
The second installment in a popular series of real-time strategy games. The player assumes control of one of fourteen civilizations, leading it from the Stone Age and up to the era of space travel. Our goal involves developing new technologies, creating military units, and leading them in combat in order to defeat our opponents.
Universe at War: Earth Assault
Strategy 10 December 2007
Universe at War: Earth Assault is a real-time strategy title created by Petroglyph studio, the people responsible for Star Wars: Empire at War.
Jurassic Park: Operation Genesis
Strategy 11 March 2003
Developed by Blue Tongue Software, an economic tycoon, in which you need to build a thriving theme park where the dinosaurs from Spielberg’s films serve as the main attraction. Gameplay of Jurassic Park: Operation Genesis consists of developing and expanding your park (terrain edition included), erecting diverse buildings and attractions, and taking care of the park’s budget along with high-quality customer service.
Virtual Resort: Spring Break
Strategy 06 September 2002
Beach Life is a humorous economic strategy, for which Deep Red Games studio is responsible. The player plays the role of the manager of an exclusive hotel in a seaside resort, and his tasks include the expansion of the resort, providing attractions for tourists, management of beaches and response to various types of disasters.
Sid Meier's Civilization III: Conquests
Strategy 04 November 2003
The second official expansion pack for the third installment in a series of turn-based strategy games developed by Sid Meier and his new studio Firaxis Games. The expansion gives an opportunity to take part in the largest conquests recorded so far by the human history (in Mesopotamia or America for example).
Conquest: Frontier Wars
Strategy 16 August 2001
A real-time strategy game with an action set in space. Three large, alien nations are engaged in fierce battles involving many different units.
Commandos 3: Destination Berlin
Strategy 15 October 2003
The third installment in a series of tactical strategy games set in the World War II, as always created by Spanish developer Pyro Studios. Commandos 3: Destination Berlin places you as the leader of a six-men squad of special soldiers, whom the fans know from the first game in the series. Each of them has unique skills and specialization. The game offers 20 varying missions, split into four mini-campaigns: London, Normandy, France and Germany, and Stalingrad.
The Settlers: Traditions Edition
Strategy 28 August 2008
Spin-off of the cult economic-strategy saga, referring to the earlier installments of the series and using slightly modified mechanics of the second game refreshed in 2006. For the first time in the history of the series, the original creators of the brand, Blue Byte, are not responsible for the creation of the title, but the Funatics studio team, known i.a. from the twin series Cultures.
Kingdom Rush Origins
Strategy 19 November 2014
The third installment in a series of popular tower defense games set in a fantasy world. Similar to the previous installments, the game was created by Ironhide. In terms of the plot, Kingdom Rush Origins is a prequel to the entire story presented in the series, set before the evil Vez'nan posed a threat to the country of the elves. The player's goal is to stop the evildoer by leading the armies through new locations: elven forests, magical kingdoms and ruins of an ancient metropolis.
Social Empires
Strategy 01 June 2011
A combination of a strategy game and a settlement development simulator prepared for users of the social networking site facebook. We take care of the economy of our village by ordering individual inhabitants to collect raw materials, building further facilities to supply the necessary products and creating a powerful army capable of levelling an enemy settlement or surviving the siege.
Police Simulator 2
Strategy 23 March 2012
Police Simulator 2 is a production combining elements of management and economic game. The player's task is to train cadets, send patrols, administer the finances of the police department and create new posts. Unlike its predecessor, the action of the game is presented in the so-called isometric projection.
Supreme Commander: Forged Alliance
Strategy 06 November 2007
Supreme Commander: In the face of an enemy, it is an independent extension of the 2007 Real-Time Space Strategy (RTS). The action of the add-on was set after the events presented in the base game. The divided factions of the UEF, Cybran and Aeon have to face a new threat together - the alien Seraphim race. Developers from Gas Powered Games studio prepared over 100 new units, as well as a number of changes in the mechanics of the game.
Three Kingdoms: Fate of the Dragon
Strategy 14 March 2001
Three Kingdoms: Fate of the Dragon is a real-time strategy created by Overmax Studio. The action of the game was set in the second century AD. Players take on the role of rulers of one of the three kingdoms fighting to take control of China. In accordance with the genre convention, the game focuses on building up the economic base and creating an army that will defeat the opponents.
Soldiers: Heroes of World War II
Strategy 29 June 2004
A real-time strategy game developed by Best Way. The action of the game takes place in the World War II Europe, while the player assumes the role of a commander of a group of soldiers. Our job is to get through 25 varied missions, in which we control infantry and as mechanized units.
Heroes of Might and Magic III: Armageddon's Blade
Strategy 30 September 1999
The first official expansion to the renowned turn-based fantasy strategy game Heroes of Might and Magic III from the New World Computing studio. The storyline of the Armageddon’s Blade expansion tells the tale of the events, which took place after the end of the campaign of the vanilla version of the production.
Z: Steel Soldiers
Strategy 08 June 2001
Z: Steel Soldiers is a real-time strategy by Bitmap Brothers. The action of the game was set in the distant future. Players stand on one side of the ongoing conflict between robotic clans, and their task is to conquer resource-rich territories. The game offers, among others, 30 missions in single player mode and the possibility of multi-player entertainment via the Internet or LAN.
Airport Tycoon 3
Strategy 27 October 2003
Another part of the strategic-economic series, in which the player is faced with the task of designing, building and finally running a huge international airport. The authors focused on realism, so it is necessary to take care of the technical condition of the machines, punctuality of flights, eloquent service, safety on board aircraft, appropriate ticket prices and employee salaries.
The Lord of the Rings: The War of the Ring
Strategy 04 November 2003
The Lord of the Rings: The War on the Ring is a real-time strategy produced by Liquid Entertainment. The action was set in the universe known from J.R.R.R. Tolkien's novel. Players have the opportunity to take part in spectacular battles known from "Lord of the Rings" cards, directing the forces of good or Sauron's servants.
Emperor: Rise of The Middle Kingdom
Strategy 11 September 2002
An economic strategy in which we build and manage cities in ancient China. The player has an influence on all aspects of the ancient city, including taxes, distribution of agricultural crops, military forces, construction of monumental buildings. The whole was built on an engine from Ceasar III.
Total War: Warhammer III - Thrones of Decay
Strategy 30 April 2024
Thrones of Decay is an expansion for Total War: Warhammer III, divided into three smaller packages (bought separately or together). This add-on features three new legendary lords, as well as new types of units, including new legendary heroes.
Ancient Wars: Medieval Crusades
Strategy 26 January 2024
The second installment in a series of RTS games originating from 2006. Ancient Wars: Medieval Crusades lets us develop and equip our troops and features changing weather conditions affecting the battlefield.