
Control Expansion Pack
Release Date: August 27, 2020
The second feature expansion to the Control action adventure game by Remedy Entertainment studio. DLC AWE expands the storyline (crossing it with Alan Wake's adventures) and adds new side missions, weapons and modifications.
Control: AWE is the second addition to Control, an action game released in August 2019. The development of the expansion is the responsibility of the Finnish studio Remedy Entertainment, creators of Quantum Break, Alan Wake and the first two installments of the Max Payne series. DLC requires a basic version of the game to work.
In Control: AWE, we once again play the role of Jesse Faden, the protagonist of the main game. The director of the Federal Bureau of Control must go to the Investigations Sector to find a mysterious creature who has long been sitting in a closed and abandoned area.
To regain control of this sector, Faden is investigating a number of Altered World Events, including one from Alan Wake's famous Bright Falls.
Control: AWE is the first "crossover" event as part of the Remedy Connected Universe and combines the Control storyline with another Remedy Entertainment studio game, Alan Wake.
In DLC we go to the lost sector; the devs took care of a lot of small details making the location more atmospheric. A new weapon called Surge is helpful in the Jesse Faden mission, which is a grenade launcher with sticky bullets. It allows you to remotely detonate up to four explosives, sowing destruction among Hiss. This weapon is also useful for the extermination of a new kind of enemy - the Hiss Airborne Ranger, which shoots her from a deadly rifle, staying in the air.
In addition, the DLC offers new side missions, modifications, costume for Jesse and a mysterious power object resembling an arcade slot machine. It allows you to recreate four boss fights from the basic Control version, including repeating the Ashtray Maze, and playing in previously unavailable Horde mode.
Together with Control: AWE, the producer prepared a free update, which brought, among other things, new skills improvements and additional checkpoints in more difficult moments of the feature campaign.
Control: AWE retains the style and graphics quality of the main game, developed on Northlight Engine. The devs have not been tempted to make any changes in the visual setting.
Platforms:
PC Windows August 27, 2020
PlayStation 4 August 27, 2020
Xbox One August 27, 2020
PlayStation 5 February 2, 2021
Xbox Series X/S February 2, 2021
Developer: Remedy Entertainment
Publisher: 505 Games
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Remedy Entertainment has released a gameplay of Control: AWE. The video presents over 15 minutes of gameplay from the upcoming expansion.
video games
Jacob Blazewicz
August 14, 2020
Remedy Entertainment and 505 Games announced Control: Ultimate Edition, a complete version of the 2019 SF TPP action game. The title will also finally come to Steam after a year of exclusivity in Epic Games Store.
video games
Bart Woldanski
August 12, 2020
Remedy Entertainment follows in Marvel's footsteps and established its own, in this case gaming, universe. It will feature Control, Alan Wake, and the studio's upcoming, still untitled game.
video games
Karol Laska
August 8, 2020
During the State of Play show, Remedy Entertainment revealed the release date of the second expansion for Control, titled AWE.
video games
Bart Woldanski
August 6, 2020
System Requirements for Control: AWE Video Game:
PC / Windows
Minimum System Requirements:
Intel Core i5-4690 3.5 GHz / AMD FX-4350 4.2 GHz, 8 GB RAM, graphic card 3 GB GeForce GTX 780 / Radeon R9 280X or better, Windows 7 64-bit.
Recommended System Requirements:
Intel Core i5-7600K 3.8 GHz / AMD Ryzen 5 1600X 3.6 GHz, 16 GB RAM, graphic card 6 GB GeForce GTX 1060 / 8 GB Radeon RX 580 or better, Windows 10 64-bit .
Ultra System Requirements:
(ray tracing) Intel Core i5-7600K 3.8 GHz / AMD Ryzen 5 1600X 3.6 GHz, 16 GB RAM, graphic card 6 GB GeForce RTX 2060 or better, Windows 10 64-bit .
Game Ratings for Control: AWE Video Game.
Critical Hit: 6.5 / 10 by Sam Spiller
Alan Wake makes his official debut in Control in full force, delivering a very large helping of lore and storytelling that goes down great with the overall game experience. If only he had a brought a small side of new gameplay mechanics as well, because the formula remains pretty much the same.
COGconnected: 90 / 100 by Jake Hill
Beyond its two parts though, Control: AWE takes concepts from the previous chapters of the story and heightens them in every way. This is the best-written chapter of Control yet, and one that has me frantically searching wikis to figure out where the story is going next
Just Push Start: 4 / 5
Perhaps the hardest thing about this expansion is that it fits in a weird place. The new weapon and locations don't add a whole lot, with limited new gameplay elements. It really relies heavily on bringing the worlds of Control and Alan Wake together and introducing a new boss that seems far more threatening than he actually is. As a result, enjoyment really relies on what you enjoy about this franchise. If it's the overarching story and seeing the conclusion of various storylines, you'll probably be disappointed, unless you care about a now even larger picture. Those looking for more things to shoot and toss stuff at will probably have fun though. Regardless of where you stand, I will say if you loved what came before, I would suggest it just because it says so much about where the series is going. Whether it will succeed or crash and burn like some players are expecting has yet to be seen but it is a journey I am excited to take.
Average score from votes.