developer: Visceral Games / EA Redwood Shores
publisher: Electronic Arts Inc.
Game mode: single / multiplayer
Multiplayer mode: Internet
In the third part of “Dead Space” you play again as Isaac Clarke, an engineer wearing RIG (Resource Intergration Gear) armor. Fight necromorphs (people infected by an unknown cosmic virus) using often improvised arms which resemble tools than real weapon.
“Dead Space 3” takes you to Tau Volanti, an icy planet where Isaac Clarke (after escaping from Sprawl, a station on Titan’s orbit), along with Sergeant John Carver (a new character in the universe) are going to stop the plague of necromorphs once and for all.
While the game includes its key elements, such as holographic interface conventions or option of “fragmenting” your enemies (it is possible to blast off limbs or head), it has undergone a complete modification. The game shifts towards more action-packed production than a scary horror.
Implemented system of drop-in/drop-out cooperation (other player can jump into the game at any moment) is another feature that makes this game less connected with survival horrors. Nevertheless, it provides completely different experience – play alone and you will not see Carver even in cutscenes. Moreover, one character may face different challenges when compared to cooperation mode (e.g. when Isaac tries to help Carver experiencing hallucinations and Carver must fight off attacks of imaginary opponents).
Apart from the single-player campaign that can be played in co-operation with other person (split-screen or via the Internet), “Dead Space 3” has no other multiplayer mode. Even the one implemented the second part, in which players play as infected or Sprawl’s security, is not present.
A new feature is dodging or hiding behind terrain covers. Your engineering skills enable creating deadly tools with found parts or by combining two weapons. The beautiful visual layer is provided by Visceral Engine created by the studio. But this time it proves that apart from cool and gray monotony of metal spaceships or urban corridors suspended over moons or black vacuum of space, it may provide equally cool, yet refreshing blizzard that resembles “Lost Planet” series.
Microsoft Xbox 360
- Xbox Live
Sony PlayStation 3
- PlayStation Network
PC / Windows
- Core 2 Duo 2.8 GHz
- 1 GB RAM (2 GB RAM - Vista/7)
- graphic card 256 MB (GeForce 7600 GS or better)
- 10 GB HDD
- Windows XP(SP3)/Vista(SP1)/7
- Internet connection