Dragon Ball Z for Kinect

Dragon Ball Z for Kinect

Xbox

Release Date: October 5, 2012

Action, FPP, Kinect, manga and anime, Dragon Ball, splitscreen, Xbox exclusive, multiplayer, singleplayer

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A first-person action game developed by Spike with Xbox 360 and the Kinect motion controller in mind. The players are taken to a fantasy world created by Akira Toriyama where they have to face fighters from the Dragon Ball Z animated series. There are over 50 famous heroes at our disposal as well as an advanced creator that lets us design our own warrior.

Dragon Ball Z for Kinect for X360 is another, after Kinect Star Wars, attempt at popularizing the innovative controller for Xbox 360 among less-casual-more-hardcore players. The challenge was accepted by Namco Bandai, which owns the rights for the Dragon Ball Z franchise. The development was entrusted to a team at Spike, the creators of such games as Dragon Ball Z: Budokai Tenkaichi 3 and Dragon Ball Z: Ultimate Tenkaichi.

Plot

The action of Dragon Ball Z for Kinect is set in the fantasy world known from the incredible popular franchise of comic books, TV animated series, and feature films. The players can assume the role of 50 heroes of the Dragon Ball universe and even design a completely new fighter of their own.

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Last updated on October 30, 2016

Videos and Screens

[1:36] Dragon Ball Z for Kinect E3 2012

[1:37] Dragon Ball Z for Kinect trailer #1

Dragon Ball Z for Kinect Summary

Dragon Ball Z for Kinect System Requirements

Microsoft Xbox 360

Xbox 360

Supports: Kinect