developer: Guerrilla Games
publisher: Sony Interactive Entertainment
Game mode: single player
The Frozen Wilds is the title of the first expansion to Horizon Zero Dawn - a best-selling action game with RPG elements, created by the Dutch studio Guerrilla Games, the authors of the Killzone series.
The main character of Horizon Zero Dawn: The Frozen Wilds ends up in a frosty land located in the north, on the borderlands of the Banuk tribe. The protagonist's task is to unravel the mystery of a new threat that has awakened inside the volcano. During the struggle, Aloy meets characters who help her carry out her mission, at the same time gaining new information about the culture of the Banuk people, almost absent in the basic version of the game.
The expansion takes place before the end of the events in the original and although it can theoretically begin shortly after you have access to the entire map, the recommended character level is 30.
Horizon Zero Dawn: The Frozen Wilds doesn't make any significant changes in the gameplay mechanics. In addition to the new storyline, the DLC introduces several new types of machines (acting as bosses) and slightly modified versions of those we already know. The experience gained in combat allows us to reach level 60, and additional points can be spent in the new skill tree, which makes it easier to obtain parts and allows, among other things, to repair a damaged mount. We can spend the special currency on improved versions of bows and armor, as well as three completely new, powerful weapons. In addition, there are a number of new collectibles to obtain, and a new Tallneck to climb.
Zero Dawn Horizon: The Frozen Wilds requires the basic version of the game to work. The expansion can only be purchased in digital distribution.