Mafia: Trilogy is a set of refreshed versions of three instalments of the Czech action adventure games series. The brand began life in 2002 with the premiere of Mafia: The City of Lost Heaven from Illusion Softworks, which quickly gained cult status. We had to wait until 2010 for sequel, and six years later the third part of the cycle debuted produced by Hangar 13. The studio - with the creators of the previous games in the series - is also responsible for modernising the entire trilogy for the eighth generation consoles, including refreshing the audiovisual setting.
Each of the three games in the Mafia: Trilogy tells a separate story. The subsequent parts of the series contain references to the previous ones, but they are not linked by a place, not by the main character's person.
Mafia: Definitive Edition takes place in the 1930s. and tells the story of Thomas Angelo. An ordinary taxi driver in the town of Lost Heaven gets tangled up in a gang rivalry and starts his criminal career in the Salieri family.
Mafia II: Definitive Edition takes us back to the times after World War II and to the city of Empire Bay, to which Vito Scaletta returns after his military service. The protagonist does not like hard work for a lousy salary, especially since his father left his family with big debts. To pay them off, Vito decides to become a gangster working for one of the influential mafias ruling the city.
Mafia III: Definitive Edition takes us back to the times after another armed conflict. John Lincoln returns from the Vietnam War in 1968. However, he is not allowed to rest - his little group of criminals is betrayed and he barely gets away with life. Now John only wants one thing - revenge. But it won't be easy, because among the people responsible for the murder of his relatives is the boss of the influential Italian mafia. Before John can carry out his plans, he will have to consolidate his position in the criminal underworld of New Bordeaux.
The game that make up the Mafia: Trilogy set are slightly different in terms of gameplay, but their basic assumptions remain the same. All three are TPP action games with an open world, in which we go to a huge city and perform various missions. Some of them allow us to push the plot forward, presented mainly as non-interactive scenes. However, like other sandboxes like the Grand Theft Auto series, there are a lot of side activities in addition to the main tasks. During the game we have the opportunity to show off all mafia-related activities such as extortion, fights with rival groups and police chases.
An important element of the series is the need to comply with the law, taking into account road regulations. Imprudent driving through a red light or pushing too much gas will bring serious trouble to our heads, which in the case of more serious offences (for example, walking with a gun) may cause us serious trouble.
None of the games in the Mafia: Trilogy offer multiplayer or co-op mode.
The second and third part of the cycle has been only slightly refreshed. For the remaster of the second part, 4K resolution support and a handful of graphical options not present in the original have also been added. It's different with the Mafia: Definitive Edition. The developers recreated the title from scratch on the Illusion Engine to offer graphics worthy of the eighth generation consoles. The Hangar 13 team also took the opportunity to add some content, including new dialogues. In addition, the soundtrack known from the original release was re-recorded.