Logic 22 February 2018
A card game set in the universe known from the Fable series. The title was developed by Flaming Fowl, a studio that consists of former employees of Lionhead Studios – the creators of the previous entries in this popular franchise. As in other games of the genre, the gameplay focuses on duels played by using cards collected by the player in the game. The player can select from many heroes with different abilities and bonuses that can be used during the duels. The battles have not only a story background, but specific tasks to complete as well. The player must frequently choose between good and evil and his decisions determine the look of the protagonist and list of available units. Fable Fortune can be played alone or in multiplayer mode – the game contains both cooperation and competitive modes.
RPG 07 February 2014
A package of three titles from the famous series of action role-playing games created by Lionhead Studios Peter Molyneux. The set includes a refreshed version of the first part of the series, which was released in 2004 on the Xbox, and the second and third part of the series, already released on Xbox 360.
RPG 04 February 2014
A refreshed version of the legendary RPG by Peter Molyneux, created to celebrate the tenth anniversary of the original Fable game. The remake is based on the expanded version called Fable: The Lost Chapters which debuted in 2005. Developers from Lionhead focused mostly on improving the graphics to fit modern HD standards and introducing many improvements of the gameplay mechanics. The player takes the role of a small boy who witnesses the death of his closest ones during a bandit raid on his family village. Adopted by a member of the legendary Hero Guild, he trains and becomes stronger in order to have his revenge on the bandits. During the game the protagonist changes from a small, helpless boy into a true hero. In addition to the main plot, the developers also created many side quests and various additional activities that are gradually unraveled as the player progress in the game. The protagonist can act in good or bad way and his actions will impact the attitude of non-playable characters towards him.
Fable: The Journey
Action 09 October 2012
A spin-off to the legendary RPG series developed by Lionhead studios. The game was created exclusively for Xbox 360 and the Kinect motion controller. The story takes place in the well-known land of Albion, but the gameplay mechanics were significantly simplified in order to support Kinect. It is a first-person action game with a linear story. The player is put in the shoes of a young coachman by the name of Gabriel. An unexpected meeting with a mysterious prophetess, Teresa, makes the protagonist set out on a dangerous journey during which he will have to face the evil threatening the entire land. The player will spend a lot of time driving Gabriel's carriage, exploring subsequent locations (including crypts and dungeons) and fighting gangs of Hobbes that roam the area. The game is controlled entirely with the player's movements and gestures, used to drive the carriage, during exploration, combat, and spellcasting.
RPG 02 May 2012
Fable Heroes is another (after Fable: The Journey) Lionhead studio game representing Fable brand. The title bets on multiplayer gameplay and is characterized by a slightly lighter approach to the subject than the productions representing the main stream of the series.
RPG 26 October 2010
The third installment in the bestselling RPG series launched in 2004 by Peter Molyneux and his Lionhead Studios. In the game, we assume the role of the youngest descendant of the deceased king of Albion (the protagonist of Fable II) who opposes the authoritarian reign of his brother and joins forces with the local population to overthrow the tyrant and take the crown. This is the only way he can save the land from falling into ruin and protect it from the attack of a mysterious evil. The gameplay mechanics of Fable III, such as the character development system, gestures, or the constant necessity of making moral choices, are mostly derived from the previous installments of the series but were enhanced with completely new elements as well. Having seized the power, we are burdened with a number of difficult decisions concerning the economy and internal affairs of the kingdom, and our actions in this part of the game will significantly impact the final result of the confrontation with the impending threat.
RPG 21 October 2008
A full-fledged continuation of a third-person action RPG by Peter Molyneux, originally released in 2004 on Microsoft consoles. The story of Fable II is once again set in the fantasy land of Albion, but the action takes place roughly 500 years after the events of the original game, we assume the role of an ordinary inhabitant of Albion who, accompanied by his faithful dog, undertakes subsequent quests climbing up the social ladder and growing up to be one of the biggest heroes in the land. As far as gameplay mechanics are concerned, the title does not deviate significantly from the solutions of the original Fable, such as the character progression system which influences the character's appearances and alignment based on the decisions we had taken, gives us the ability to perform gestures that change NPCs’ attitude towards the protagonist, and the option to marry and have children.
Fable: The Lost Chapters
RPG 20 September 2005
An expanded version of Fable, the 2004’s bestselling, Xbox-exclusive RPG by Lionhead Studios. The action once again takes us to the fantasy land of Albion, where the protagonist seeks revenge on those who assaulted Oakenfold, his home village. In the game, we complete subsequent story quests and observe how the main character evolves from a defenseless child to one of the biggest heroes of Albion. The gameplay is supplemented by the constant necessity to make moral choices that influence the appearance and alignment of the protagonist as well as the way the NPCs react to his presence. Compared to the Xbox original, Fable: The Lost Chapters introduces numerous new elements to the gameplay – the most important one is the extended story line, including an additional chapter taking place after the game's finale. Moreover, the game offers new missions and locations as well as previously unavailable items and spells.
RPG 13 September 2004
A fantasy action RPG developed by Lionhead Studios, the creators of Black & White, led by an industry legend, Peter Molyneux. In the game, we assume the role of a young boy whose father was killed and mother and sister abducted when their village was raided by bandits. Saved by a man named Maze, the protagonist is brought up in the Heroes’ Guild to eventually become a full-fledged hero and take revenge on those responsible for the massacre. In Fable, our task is to complete story quests, the integral part of which is real-time combat with the use of magic and melee weapons. The game’s hallmark is a unique character development system: the protagonist not only gains experience and improves the three basic skill trees but also ages. His appearance and alignment can also change, as the game constantly faces us with the necessity of choosing between good and evil.
The seventh installment in the cRPG franchise created by Peter Molyneux and his Lionhead Studios. In contrast with the previous, full-fledged chapters of the series, Fable Legends puts less emphasis on the story, instead focusing mainly on multiplayer experience. The game is set in Albion, the realm known from the previous games, which got invaded by mysterious evil forces. Players can side with either good or evil. While playing as a villain, you are trying to prevent heroes from reaching their goal, by setting traps and summoning monsters. If, in turn, you decide to side with the good, you pick one of 4 available heroes, characterized by different abilities, and fight the evil. Fable Legends is powered by the most recent version of Unreal Engine, resulting in high quality visuals.