Commandos 2: HD Remaster
Strategy 24 January 2020
A remastered version of a cult tactical strategy in which we take control of a unit of commandos operating behind enemy lines during World War II. Compared to the original Commandos 2: HD Remaster, it stands out thanks to its visibly nicer graphics, upgraded interface and redesigned tutorial.
Commandos: Strike Force
Action 17 March 2006
A new installment of the popular series from Pyro Studios, in which we take control of a unit of specially trained soldiers, sent to complete various tasks that help turn the tide of World War II. While developing Commandos: Strike Force, Pyro Studios decided to try a somewhat different approach, ending with a tactical action game seen from a first-person perspective instead of a classical tactical strategy game that the series has accustomed us to. This time, we assume control of a trio of characters, i.e. a green beret, a sniper, and a spy, with each of them having their own, distinctive set of abilities. The key to success is to observe your surroundings and a use each hero’s abilities in the right way. We are left with a number of varied tasks, taking place in Soviet Union, Norway, and France, and allowing the player a freedom of choosing a right approach to the task.
Commandos 3: Destination Berlin
Strategy 15 October 2003
The third installment in a series of tactical strategy games set in the World War II, as always created by Spanish developer Pyro Studios. Commandos 3: Destination Berlin places you as the leader of a six-men squad of special soldiers, whom the fans know from the first game in the series. Each of them has unique skills and specialization. The game offers 20 varying missions, split into four mini-campaigns: London, Normandy, France and Germany, and Stalingrad. Some of the objectives you must complete are e.g. the well-known search-and-destroy type of missions as well as some brand new ones, such as defending an Allied general from paratrooper landing, ambushing a German convoy, or capturing a train full of Nazis on its way from France to Germany. Mission structure has been overhauled and, in effect, maps are now divided into smaller sections. Commandos 3: Destination Berlin also offers more action and with each passing mission the player has to come up with new tactics and ideas. On top of that the developers implemented improved enemy AI and clearly better graphics.
Commandos 2: Men of Courage
Strategy 21 September 2001
The sequel of the popular turn-based tactics game from 1998, developed by Spanish Pyro Studios. In Commandos 2: Men of Courage we take over a squad of well-trained commandos, sent to complete various missions behind enemy lines. The group now consists of a green beret, a sapper, a spy, a driver, a sniper, and a diver, with occasional appearances of Natasha, a seductress, and Whiskey, a dog, which is a completely new addition to the series. Each of the characters has his own set of skills, which are often indispensable for the mission to end with victory. The game contains 10 complex levels taking place all around the world, and divided into a number of smaller segments. Our commandos can now move around interiors (including a submarine), and have new skills and movement options. The game is powered by an improved graphical engine that offers various zoom levels, and four different camera shots (every 90 degrees).
Commandos: Behind Enemy Lines
Strategy 30 June 1998
A turn-based tactics game set in the World War II, created by Spanish developer Pyro Studios. In Commandos: Behind Enemy Lines you take command of a small squad of specially trained soldiers sent on a variety of high-risk missions behind enemy lines. The game offers 25 missions with varying objectives and difficulty levels. One of the characteristic features of Commandos: Behind Enemy Lines is the fact that each member of the team has different skills. The key to success in most missions lies in using them in a smart and synchronized way. Your team is composed of a variety of commandos: a green beret, a driver, a diver, a minesweeper, a sniper, and a spy – each of them has unique skills not available for the rest. For this reason keeping all your men alive is essential for completing each mission – loosing just one of them makes reaching your objectives impossible.