Castlevania Video Game Series
Video Games Encyclopedia by Gamepressure.com
Castlevania Advance Collection
Action 23 September 2021
A set of four games from the Castlevania series, three of which debuted on the Game Boy Advance handheld, and one of which first appeared on the SNES console. The Castlevania Advance Collection introduced a number of new features, such as the ability to save games and rewind time.
Castlevania: Grimoire of Souls
Action 17 September 2021
An action title with RPG elements developed for mobile devices. The key element of Castlevania: Grimoire of Souls is a multiplayer mode, featuring cooperation and team challenges, but it offers also a single player experience.
Castlevania Requiem: Symphony of the Night & Rondo of Blood
Action 26 October 2018
A set of two classic Castlevania games, including the cult classic Symphony of the Night and Rondo of Blood. The package includes original versions of both productions, although with a few additional options.
Castlevania: Lords of Shadow 2
Action 25 February 2014
A sequel to the 2010’s Castlevania: Lords of Shadow, a hack ‘n’ slash game. Castlevania: Lords of Shadow 2 and its prequel were both developed by Mercury Steam Entertainment in cooperation with Konami. The players learn the further fate of Gabriel Belmont. The protagonist fell victim to evil and transformed into a Lord of Shadow. After centuries of loneliness and anguish, his old friend, Zobek, extends an unusual offer to him: setting him free from the curse of vampirism in exchange for help in fighting Satan. The action takes place in two words simultaneously—a dark, futuristic town and a medieval castle. The core of the gameplay is combat against hordes of enemies that can be exterminated with sword, claws, and special vampire abilities.
Castlevania: Lords of Shadow - Mirror of Fate HD
Arcade 05 March 2013
Set in fantasy reality platformer from MercurySteam studio, which is a side production to Castlevania: Lords of Shadow. Story of Mirror of Fate begins 25 years after events shown in parent game, when revenge-seeking Dracula wants to give humanity a real hell, and only his own son can stop him.
Castlevania: Lords of Shadow
Action 05 October 2010
Another full-fledged installment in the legendary series of action games, developed by the Spanish developer Mercury Steam in cooperating with Konami - the creators of all the previous installments. The protagonist is called Gabriel and he is a member of the Brotherhood of Light. The organization fights evil forces, and Gabriel is given a mission to eliminate the titular Lords of Shadow. However, Gabriel has a personal goal to achieve as well, for he wishes to find and obtain a magical mask, the artifact required to bring his murdered wife back to life. In terms of mechanics, the game reshapes the standard platforming elements of the franchise to fit into the third-person action convention. The player traverses the game world on foot or on horseback, eliminating hordes of enemies encountered on the roads, and facing powerful, demanding bosses. The player makes use of several basic weapon types, including the token combat cross. The combat skills of the protagonist are improved as the game progresses.
Castlevania: Harmony of Despair
Arcade 04 August 2010
The next installment of one of the most popular game series by Konami, made in the classic formula of a two-dimensional platformer with hack'and'slash elements. The game mechanics of Castlevania: Harmony of Despair doesn't differ significantly from the previous parts of the series. During the game, we can impersonate one of the characters known from the previous instalments, such as Soma Cruz, Alucard, Shanoa, Jonathan Morris or Charlotte Aulin, and each of them possesses a unique range of weapons and combat techniques.
Castlevania: The Adventure ReBirth
Arcade 27 October 2009
A refreshed version of the classic Castlevania version, originally released on the GameBoy console. In the game we play Christopher Belmont, who fights vampires, zombies and other monsters. The game was divided into six levels. The creators of the conversion have modified the visual setting and some of the gameplay elements.
Fighting 18 November 2008
Castlevania Judgment is another game from the series that started in 1986. Unlike its predecessors, this is a three-dimensional fight. The person responsible for the appearance of the character is Takeshi Obata, a well-known mang creator.
Castlevania: Order of Ecclesia
Action 21 October 2008
The third part of the "Castlevania" series, which it was decided to release on DS. The main novelty is the use of glyphs to launch attacks. For the first time in the history of the series we can also go beyond the castle of Dracula.
Castlevania: The Dracula X Chronicles
Action 23 October 2007
Castlevania: The Dracula X Chronicles is another part of the best-selling series that has been bringing electronic entertainment enthusiasts closer to the fight against vampires and other horror-like creatures since 1986. This is actually the second remake of the game Akumajo Dracula X Chi no Rondo.
Castlevania: Portrait of Ruin
Action 05 December 2006
Castlevania: Portrait of Ruin is a two-dimensional platformer prepared by the Konami team. The product, dedicated to the Nintendo DS console, is a gift for fans of the series on the occasion of the twentieth anniversary of their favorite cycle.
Castlevania: Curse of Darkness
Action 01 November 2005
The next part of the vampiric saga taking place three years after the events of the third part - Dracula's Curse (NES). Unlike previous Castlevania, which focused on fighting between the Dracula and Belmont clan, this time we play a completely new hero - Hector.
Castlevania: Dawn of Sorrow
Action 30 September 2005
Castlevania: Dawn of Sorrow is a two-dimensional platform, dedicated to the portable Nintendo Dual Screen console. The product was created by specialists from the Konami concern.
Castlevania: Lament of Innocence
Arcade 21 October 2003
Three-dimensional action game with elements of fighting and platformer, belonging to the well-known Castlevania series. In production we play the role of Leon Belmont, a vampire hunter who challenges the forces of darkness. While playing, we cross the chambers and struggle with hordes of enemies and powerful bosses.
Castlevania: Aria of Sorrow
Action 06 May 2003
Another entry in a classic platform series from Konami and a third part of the trilogy developed with Game Boy Advance console users in mind. The main hero of Castelvania: Aria of Sorrow is Soma Cruz, who loses consciousness during the first eclipse of the 21st century and wakes up in a mysterious Medieval castle. It turns out that the eclipse had a lot to do with dark forces, and the solitary protagonist has to find a way out of the fortress, while dealing with legions of various enemies. In terms of game mechanics, the title doesn’t differ much from previous productions from the Castlevania series, combining arcade slasher with RPG features. During the game, our hero can use different types of weapons, attacks and spells gained as we progress through the game. Enemies we face are greatly varied and require equally varied tactics.
Castlevania: Harmony of Dissonance
Arcade 07 September 2002
Our friend was kidnapped! As soon as possible grab the whip, grind the jumps and rush to the Castle, where it lurks.... ON. But first you have to snatch a few hundreds of enemies in the trunk. And maybe then you will succeed.... win.
Castlevania: Circle of the Moon
Action 10 June 2001
The first installment of the cult series, which was created exclusively for GameBoy Advance console owners. We take on the role of a fearless monster killer as we travel through the levels of a huge castle.
Arcade 12 April 1986
Castlevania is a traditional platformer where we can lead Simon through the dark corridors of a huge fortress, inhabited by creatures from hell rhodium.