Star Wars: Empire At War Release Date PC
Star Wars: Empire At War is a real-time strategy developed by Petroglyph, a dev team built from the veteran authors of cult-classic Dune 2: The Building of a Dynasty and Emperor: Battle for Dune, as well as the third installment of Civilization or famed Command & Conquer series. Empire At War is a new attempt to transform the legendary universe into a well-versed real time strategy experience.
Empire At War begins two years before the events of the fourth movie (A New Hope), but certain plotlines invoke The Revenge of the Sith, the third entry in the series. The story is prelude to a fully-fledged conflict between Rebel Forces and the Galactic Empire, which means hundreds of characteristic battle units, such as AT-AT and AT-ST walkers, Acclamator drop ships, powerful Star Destroyers, Snowspeeders, or regular infantry units. Aside from the above, the authors introduced a number of previously unseen machines, such as TIE Crawlers, land versions of TIE Fighters equipped with tank tracks.
We are left with two types of battlefields: planetside warfare that include numerous recognizable locations, including icy wastes of Hoth, Dantooine, or Dagobah, as well as space battles taking place near planets and their orbits (Battle for Yavin 4). The campaign (either story-driven or a simple conquest) consists of two phases – a turn-based planning section, and real-time battles in detailed three-dimensional worlds. The authors have also introduced an extensive multiplayer mode that offers duels as well as team on team clashes. Interestingly enough, Petroglyph introduced a global ladder similar to the one seen in Warcraft 3: Reign of Chaos that lists the best multiplayer players.
Game mode: single / multiplayer Multiplayer mode: Internet
Media type: 1 DVD
User score: 8,6 / 10 based on 2274 votes.
Pre-release expectations: 9.2 / 10 based on 160 votes.
PEGI rating Star Wars: Empire At War
Star Wars: Empire At War System requirements
PC / Windows
- Pentium 4 2 GHz
- 512MB RAM
- graphic card 64MB (GeForce 4 or better)
- 2.5 GB HDD
- Windows 2000/XP