Multiplayer games - E-mail PC
In play-by-mail (PBEM), players play over the Internet, but do so in an alternating and asynchronous fashion. When one user makes a move (i.e., completes a turn), information about their moves is sent to a competitor via e-mail, after which the competitor - at any time - begins their own turn. This form of multiplayer does not require players to sit in front of a computer (or console) at the same time, and is primarily found in turn-based strategy games (usually niche war games).
Gary Grigsby's War in the East 2
Strategy 25 March 2021
An expansive turn-based strategy game that takes us to the Eastern Front of World War II. In Gary Grigsby's War in the East 2, three massive campaigns and seven smaller scenarios await checking out.
Sid Meier's Civilization: Beyond Earth
Strategy 24 October 2014
Sid Meier's Civilization: Beyond Earth is a turn-based strategy game released as a spin-off to the Civilization series. The game was produced by Firaxis Games studio, led by Sid Meier. The game is set on the surface of a distant planet, where the player has to build a self-sufficient colony. Gameplay mechanics follows the standards set by Sid Meier's Civilization V. Therefore, the game has you manage resources, develop new technologies, and constantly expand your settlement. The job is made more difficult by the rivaling nations that have their own plans to take over the planet. Apart from competing against AI, Sid Meier's Civilization: Beyond Earth offers multiplayer mode for up to 8 players.
Age of Wonders: Planetfall
Strategy 06 August 2019
A spin-off of the Age of Wonders series that takes us to a science-fiction setting. We take control of a fallen empire and try to raise it from the dark ages of a galaxy to a better future. Age of Wonders: Planetfall lets us play by ourselves or in multiplayer mode.
Gary Grigsby's War in the West
Strategy 04 December 2014
Another installment in the turn-based strategy war game series by 2BY3 Games, led by the genre veteran Gary Grigsby. In contrast to its predecessor, War in the West is set on the Western Front of World War II, beginning in July 1943 and the Allied invasion on Sicily and Italy, following with the battles in France, and ending with the assault on Germany in August 1945. By taking lead of the Allied forces, you can recreate the events of that time, or try to change the history and play according to your tactical preferences. The game includes 3 large campaigns and seven minor scenarios. The game features many faithfully recreated details, such as map of Europe, units, logistics, dynamic weather and economic factors.
Strategy 11 July 2011
Turn-based strategy game set during World War II being the spiritual heir to the cult Panzer General. Among the available playable nations we will find Poland, Italy, France, Norway, Belgium, USA, Soviet Union, Great Britain and Germany. The gameplay mechanism bets on fast battles, but at the same time offers a high level of realism and depth.
Strategy 20 March 1994
Panzer General is a turn-based strategy game that throws us into the whirlwind of events known from history as the Second World War. The SSI product is, in a sense, unique because it is entirely dedicated to the Nazis, and this is extremely rare in computer games.
Field of Glory: Kingdoms
Turn-based strategy game that takes us on a journey to the Middle Ages and lets us lead a chosen faction towards a bright (or quite the opposite) future. Field of Glory: Kingdoms allows you to play solo or in multiplayer via PBEM.
Field of Glory II: Medieval
Strategy 04 February 2021
The next instalment of the strategic series based on the war board game Field of Glory. This time we command medieval nations in turn-based battles and take part in historical battles from 1040-1270.
March of the Eagles
Strategy 18 February 2013
March of the Eagles is a real-time strategy to lead one of the powers taking part in the Napoleonic Wars between 1805 and 1815. The player's task is to recruit and train new units, organize the activities of the army and fleets and deal with diplomacy.
Strategy 31 January 1996
A direct sequel to the cult turn-based strategy of Panzer General from 1994. This time we are experiencing the Second World War from the point of view of the Allies, taking part in a Russian, British or American campaign.
Commander: The Great War
Strategy 15 July 2011
A strategy on the theme of the First World War. The game faithfully reflects all historical events concerning one of the greatest armed conflicts in human history. In addition to the main tasks, we can carry out side scenarios that bring financial and technological benefits to our army, among other things.
Order of Battle: World War II
Strategy 30 April 2015
Order of Battle: World War II is a classic turn-based strategy set during WWII, and a debut game by a studio from Luxemburg, called The Aristocrats. The game was initially supposed to be released as a standalone title called Order of Battle: Pacific, but around a year into the production it was decided that it should become a free-to-play game – on the same occasion, the title has been changed. The title combines old-school mechanics, based on games such as Panzer General, with modern 3D graphics. The gameplay is conducted in a turn-based system on typical hexagons. The game, along with its expansions, provides hundreds of units with unique specialties, realistic yet approachable support system and a plethora of legendary commanders providing different bonuses for their armies. In the base version of the game, there is one training camp, serving as a tutorial, and one scenario from each available DLC.
Strategy 04 June 2020
Shadow Empire is a strategy game belonging to the 4X subgenre, which is set in a universe combining elements of science fiction and postapo. The player is involved in building an interplanetary empire. The game was developed by VR Designs studio.
Age of Wonders III: Eternal Lords
Strategy 14 April 2015
The second official expansion to the turn-based strategy game Age of Wonders III developed by Triumph Software in 2014. In the expansion the players can once again visit the fantasy realm of Evermore in which various races are fighting for domination. During the completely new story campaign the player assumes the role of Avik – the successor of the kingdom of Frostlings. He wants to reclaim his realm by using the forbidden powers of necromancy. During the game the protagonist will have to choose between the legacy of his race and using the potential of his newly obtained powers. The expansion introduces the titular Eternal Lords (Necromancers) with their unique abilities and two new races (Tigrans and Frostlings). There are also new locations, items and scenarios. As for the mechanics, the game introduces special random events and a system which enables the player’s kingdom to rate support it has among various races. Previously unavailable play-by-mail multiplayer mode was introduced as well.
Field of Glory II
Strategy 12 October 2017
Developed by Byzanthine, Field of Glory II is the second installment of the virtual adaptation of a popular war game. The players get to command ancient armies of one of over 40 factions and compete in turn-based battles imitating those featured in the original board game. The game offers many battle options – players can compete against the AI and other players via the multiplayer mode.
Bolek i Lolek: Olimpiada Letnia
Sports 30 January 2004
Bolek and Lolek Summer Olympics is a simple, arcade sports game, whose task is to develop the manual and perceptual skills of the youngest computer users (children aged 6 years and older).
Uncommon Valor: Campaign for the South Pacific
Strategy 02 December 2002
A realistic strategy game, developed by 2BY3 Games, that is set in the times of the World War II. As its subtitle might suggest, Uncommon Valor's action takes place in the South Pacific region. The action of the game is set in the period between 1942-1943, and takes place in Australia, New Guinea, and Solomon Islands, among others. Unlike in other strategy games, the developers of Uncommon Valor focused mainly on the events that had a visible impact on warfare in the South Pacific region. There are eighteen different campaigns available. A part of the game’s scenarios will take the players less than sixty minutes to finish, but some will require many hours of attention. The realism and detailed recreation of the events featured in the game are among its biggest assets. It can be seen in the depiction of the military units, the objects located on the maps, and the typical frontline logistics. Depending on the chosen difficulty level, some of the player's activities can be carried out automatically.
Decisive Campaigns: Ardennes Offensive
Strategy 18 November 2021
The fourth part of turn-based strategy series from VR Designs studio. In Decisive Campaigns: Ardennes Offensive we take part in the offensive in the Ardennes, leading the Allies or the Third Reich troops into battle. The game offers an extensive campaign and a number of single scenarios.
Warhammer 40,000: Sanctus Reach
Strategy 19 January 2017
A turn-based strategy game set in the Warhammer 40K universe, developed by debuting Scottish studio Straylight Entertainment. The game takes place in the 41st century, during the incessant conflict between the rival races. You lead one of the Space Marines chapters, called the Space Wolves, who resist the devastating orc invasion, led by Grukk Face-Rippa. Warhammer 40,000: Sanctus Reach features two story campaigns, consisting of about 50 missions, and you can use 30 varied units, both standard ones and legendary ones. The gameplay is turn-based, although the pace is fast, and it is important to use tactical maneuvers and pay attention to the topography. As the game progresses, you units gain experience and level up. The game also features a quick fight mode, in which you battle the AI or another player in the PBEM+ system.
War in the Pacific: Admiral's Edition
Strategy 27 July 2009
A stand-alone expansion pack for War in the Pacific - a 2004's strategy game developed by 2BY3 Games. Admiral's Edition was created by Henderson Field Designs and takes the player back to the World War II period. The player takes part in the conflict between the US and Japan, which took place in the Pacific theater. In terms of mechanics, Admiral's Edition is an improved version of the original game, which offers many novelties and changes. Hexes have become smaller (one represents 40 miles here instead of 60), a system of waypoints was added, and both the processes of upgrading and managing the ships were modified. Apart from that, the expansion brings more types of terrain and delivers even authentic experience when it comes to battle damage and repairs of different units. Admiral's Edition introduces a completely new campaign, as well as 5 scenarios which differ in the size of the warfare theater.
Sid Meier's Civilization: Beyond Earth - Rising Tide
Strategy 09 October 2015
An official expansion for Sid Meier’s Civilization: Beyond Earth, a 2014’s turn-based strategy game developed by Firaxis Games, the creators of the core game. The biggest novelty introduced by the add-on is lifting the limitation of our territory to the coastline and allowing expansion at seas and oceans. Thanks to this, we can now build cities or even entire states on the water and use the natural resources hidden in the underwater depths, although the latter is connected to a myriad of completely new dangers. Another notable change is the dynamic diplomacy model that also accounts for the actions taken by the player up to that point. The game also features a revamped artifact system and the possibility of combining doctrines and ideologies into various hybrids. The title comes with two entirely new biomes and four previously unavailable factions.
Age of Wonders: Planetfall - Revelations
Strategy 19 November 2019
The first big add-on to the Age of Wonders: Planetfall. In Age of Wonders: Planetfall - Revelations, players can try to stop the victorious march of the resurrected Heritor people or join them to make use of their entropy-based technology.
John Tiller's Battleground Napoleonic Wars
RPG 08 November 2007
John Tiller's Battleground Napoleonic Wars is a set of turn-based war strategies, treating the 18th and 19th century conquests of Napoleon Bonaparte. The package consists of a battle-oriented Age of Sail game and a compilation of three land-based titles - Battleground 3: Waterloo, Battleground 6: Napoleon in Russia and Battleground 8: Prelude to Waterloo.
Panzer General II
Strategy 30 September 1997
Official continuation of the legendary SSI game from 1994. We are moving back to World War II to take part in battles in Western and Eastern Europe, North Africa and a fictitious campaign in the USA.