Command & Conquer: Red Alert
Strategy 09 November 1996
The continuation of the enthusiastically-received RTS title from the Westwood Studios company. In contrast to the purely fictional storyline of its predecessor, this time the developers have decided to provide the players with an alternative version of reality, in which Stalin decides to “liberate” the world from the hands of imperialists and subjugate it to Soviet authority. After we declare our allegiance we can either assault the West under the red banner or fight in the ranks of the Allies and try to withstand the Soviet onslaught. This decision will have huge impact on our gameplay experience, as both factions have completely unique types of units and armaments, which also results in slightly different playstyles and strategies. The arsenal of doomsday devices which we have at our disposal has also been made much more realistic in comparison to the production’s archetype; however, there is no shortage of various weapon prototypes, such as the Tesla coil which electrocutes nearby enemies. Each of the campaigns consists of fourteen diversified missions, while those looking for an even greater challenge can try their strength in the multiplayer mode.
Need for Speed: Porsche Unleashed
Racing 29 February 2000
Another installment in the Need for Speed franchise. As the title suggests, the game focuses around Porsche, offering eighty licensed car models belonging to the German brand. The game includes such classics as the first 356 from 1950 or 911 Turbo from 2000. The player races in locations such as crowded urban areas, winding mountain roads, or never-ending highways. When playing the Evolution Mode, the player will observe the evolution of the famous car brand over nearly half a century. Cinematics, slides shows, and statistics prepared by the creators contribute to the experience. In the Factory Driver Mode, the player becomes a member of a group of drivers in order to learn about this profession. Additionally, the game offers Quick Race and Multiplayer Mode. When driving on European roads, the player has to avoid different dangers, such as collisions, traffic, or the police. Thanks to the new engine utilized by the game, Need for Speed: Porsche Unleashed offers better physics and more accurately designed car models.
Action 10 July 1997
The first installment of a series of action games with a view of TPP, in which the main role is played by giant robots. Players take on the role of one of the pilots of modern combat machines and undertake a number of different missions.
Test Drive 4
Racing 03 November 1997
The fourth installment of the popular series of racing games aimed at realism enthusiasts. We try to control the vehicle and beat our rivals on one of the six tracks available in the game, avoiding contact with police patrols and collisions with other traffic participants.
Armored Core: Project Phantasma
Action 04 December 1997
Continuation of the 1997 release of Armored Core, an action game with a view of TPP. The project develops elements of the original, allowing players to try out new types of weapons and mosses on various maps.
Action 30 January 1996
A first-person shooter in which players take control of a Russian combat robot pilot who defends various regions of the Earth from alien invasion.
Populous: The Beginning
Strategy 30 November 1998
The third installment of the popular strategic series, which was one of the precursors of the genre commonly known as the "simulator of the god". The game brings a lot of novelties, including for the first time presenting the action in full three-dimensional.
Colin McRae Rally 2.0
Racing 07 July 2000
The second entry in the legendary racing game series that focuses on car rallies. Colin McRae Rally 2.0 was developed by Codemasters Software. The game takes the player to over ninety rally Special Stages in eight world cup qualifiers. CMR 2.0 offers thirteen cars, among them Ford Focus 2000, Mitsubishi Lancer Evolution VI, Subaru Impreza WRC and Peugeot 206 WRC. The Special Stages are located in such locations as Finland, Italy or Kenya. An interesting feature of this title is that it offers two game modes: simulation and arcade – choosing the latter will mean a simplified driving model. Apart from single player modes, Colin McRae Rally 2.0 also includes an expansive multiplayer segment, where up to eight players can compete in a game. The game also features a split-screen mode for two players. High-quality visuals complete the game, along with an advanced damage model.
Racing 22 December 1995
Motorcycle races enriched with one very diversifying element, namely the fight. We take part in a number of dangerous rallies, and whether we win depends on our ability to drive a motorbike and acrimony in combat.
Action 31 July 1997
Action game containing strategic elements, in which we lead a group of cyber-warriors to a number of dangerous missions. It has an interesting graphics, specific atmosphere and undeniable playability.
Command & Conquer: Red Alert - Retaliation
Strategy 28 August 1998
Stand-alone addition to Command and Conquer real-time strategy: Red Alert. The production includes content offered by Counterstrike and The Aftermath add-ons for personal computers. In addition, the title offers film interludes never before available.
Action 30 July 1998
Prepared by Psygnosis studio, authors of the Colony Wars series, a space shooter with a high degree of difficulty. Production focuses on the arcade model of fun, testing the player's skills in a number of dynamic missions.
Armored Core: Master of Arena
Action 04 February 1999
The third game from the Armored Core series, in which console owners are engaged in dynamic battles at the helm of modern robots. Continuation offers new fun modes and runs on a modified graphics engine.
Action 01 October 1996
Developed in collaboration between id Software and GT Interactive, this is the official expansion to the 1994 cult FPS shooter Doom II: Hell on Earth. The expansion entitled Final Doom enriches the basic version of the game with two brand new episodes: Plutonia Experiment and TNT: Evilution, in which we follow the further fate of a lone soldier, fighting hordes of hellish monsters. Each of the additional episodes of the game consists of 32 levels, but we won't find any previously unseen enemies or weapons.
Need for Speed 4: Road Challenge
Racing 01 March 1999
The fourth installment in the famous series of racing games started in 1995 by Electronic Arts. Need for Speed: Road Challenge (also known as Need for Speed: High Stakes) expands the best ideas of its predecessors. It offers 18 licensed vehicles from the world's most famous brands and 20 varied tracks that contain traffic, jams and police patrols. The game features several different race modes, including the Hot Pursuit Mode introduced in the third game, in which the player can act as a cop and drive a police car. In comparison to the previous installments in the series, the game features improved visuals and AI of the drivers. Changing weather conditions and realistic destruction model were added. The latter is reflected both in visual damage of cars and in reduced performance of vehicles. For the first time in the series a simple economy was added that allows the player to repair and upgrade the vehicles.
Ridge Racer Revolution
Racing 03 December 1995
The second part of the arcade racing game, in which the authors have added some new modes and options. Again, the competition is very dynamic and has little in common with a real fight on the track.
Street Skater 2
Sports 01 March 2000
Continuation of a sports game from 1999. Just like the original, the production focuses on skateboarding a variety of routes. The player's task is not only to achieve the best time results, but also to perform spectacular tricks. In addition to campaign and free game mode, Street Skater 2 offers a level editor and a multiplayer mode for two players. A big advantage of the production is its licensed soundtrack.
Motor Toon Grand Prix 2
Racing 24 May 1996
The second part of the series of arcade racing games, created by Polys Entertainment studio. In Motor Toon Grand Prix 2 we play the role of one of the eight racers and fight for victory on five different tracks - success not only ensures mastery of the driving model and getting to know the individual tracks, but also the skillful use of power-ups scattered on the tracks.
Command & Conquer (1995)
Strategy 15 October 1995
Command & Conquer (1995) is a legendary RTS, developed by an experienced American studio, Westwood – the people behind such classics as Eye of the Beholder, The Legend of Kyrandia or the worshiped Dune II. The action of this game takes place in the near future, where two factions – a terrorist organization, Brotherhood of Nod, and Global Defense Initiative – are fighting for influence. The stakes are high – global peace, and control over an invaluable resource – Tiberium. Each faction has its own set of buildings and units, among which there are infantry units, APCs, heavy tanks, fighter jets, or hovercrafts. The mechanics are based on Dune II, although the tactical layer and the AI have been significantly improved. The game is complimented by cinematic cut scenes, which comprise a 40-minute FMV. And let’s not forget about the multiplayer.
Need for Speed III: Hot Pursuit
Racing 25 March 1998
The third installment in the bestselling racing game series created by EA. The game allows us to drive the fastest cars in the world. This time it contains eight brand new racing tracks and eleven licensed vehicles among which one can find cars such as Aston Martin DB7, Ferrari 550 Maranello, and Lamborghini Diablo SV. The included editor lets us create hundreds of individual vehicles as well. The biggest novelty in Need for Speed III: Hot Pursuit is the option to play on both sides of the law. During the game one can be either a classic roadhog, that breaks all possible rules and escapes the cops while listening to loud music, or a policeman who uses radars, road blocks, and caltrops in order to stop the fugitive. The game features improved graphics with realistic visual and weather effects, and even such details as falling leaves and the smoke coming from under the wheels.
Action 16 November 1995
A first-person shooter set in a science fiction realm, created by id Software studio, previously known mainly for the arcade series Commander Keen and the groundbreaking Wolfenstein 3D. Action of Doom takes place in the near future, and players play the part of a cosmic Marine who, for insubordination, is sent to UAC corporation's secret research facility on Mars. When, in the fallout of an interdimensional gate experiment, the base gets overrun by bloodthirsty monsters from outer space, we have to provide reconnaissance and, of course, eliminate all potential threat. In each of nearly 30 levels of the game the player's task is to find an exit, the keys to open it, and to eliminate all encountered monsters using a wide arsenal of both classic and futuristic weapons. The game features a large dose of brutality, claustrophobic atmosphere, and three-dimensional graphic design.
Action 01 February 1996
Action game with elements of a simulator, in which we sit behind the controls of virtual tanks and take part in brutal games. In addition to dozens of missions designed for solo play, Assault Rigs offers levels designed for multiplayer play. Noteworthy is also the graphic design, maintained in a style evoking associations with the cult film Tron.