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News video games 20 October 2021, 13:37

author: Adrian Werner

Assassin's Creed Infinity Rumored to Recreate Stories From Earlier Games

According to new rumors Assassin's Creed Infinity will offer new versions of stories from earlier installments. There will also be new stories. Adventures are supposed to resemble missions from the latest installments of the Hitman series.

AC INFINITY RUMORS IN A NUTSHELL:
  1. A constantly evolving live-service game, in which instead of a huge campaign we'll get shorter stories in small, open worlds, like in the latest installments of Hitman;
  2. These stories will show events from different eras;
  3. New versions of older game installments are also planned, but as a reinterpretation of known stories in the format of AC Infinity, rather than full remakes;
  4. Ubisoft also still intends to create classic installments with big campaigns and huge open worlds.

We've known for a while now that Ubisoft is working on Assassin's Creed Infinity, which is supposed to be a massive live-service game. Now reports have surfaced that the production will feature stories known from some of the earlier installments in the series.

The creators will not limit themselves only to refreshing the previous parts. According to the new information, the structure of Assassin's Creed Infinity is to be inspired by one of the elements of AC Unity. At the beginning of this game we could go through a short mission called The Tragedy of Jacques de Molay, the action of which took place in the Middle Ages. The player would then come across a whole list of such "Helix Missions", but they couldn't be activated. AC Infinity is going to take that concept and realize it fully. Instead of giant campaigns, we get short stories set in small, open worlds. This is supposed to resemble the solutions from the latest installments of the Hitman series.

Such a system would enable the creators to provide stories with different characters from many historical periods. Assassin's Creed Infinity is to regularly receive new paid content. That said, the game will not lack a main storyline.

Interestingly, according to this information Assassin's Creed Infinity will "recreate and re-tell" stories from earlier installments in the series. Some think it means remakes, but that seems unlikely given the sheer amount of work that would have to go into such an idea. Rather, we're betting that Ubisoft will develop new short stories that showcase key events from the brand's history. Such a scenario is far more realistic than the prospect of recreating entire campaigns on a new engine.

If this information is confirmed, then Assassin's Creed Infinity will be a significant departure from the formula of the series. However, fans of more traditional games can rest easy. The game is to be a side project for the whole brand and Ubisoft intends to simultaneously create classic installments with big story campaigns set in open worlds.

The source of all these revelations is a Reddit user nicknamed Smooth-Earth2875, who is allegedly an Ubisoft employee. This is a new account, so under normal circumstances we would not take his information seriously, but the moderators of GamingLeaksAndRumours allegedly received materials from him that confirm the veracity of these words. They stipulate that what they received may be a forgery, but that would require a huge effort, which most fake sources don't bother to do.

Recall that the latest installment, Assassin's Creed: Valhalla, was released in November last year on PC, Xbox One, Xbox Series X/S, PlayStation 4 and PS5 and in the Google Stadia service. The game has been in constant development since its release, both through updates and paid expansions. Each expansion is split into three episodes, released at regular intervals. So, to some extent, the brand has already become a live-service project.

  1. Ubisoft - official website
  2. Assassin's Creed Valhalla Review - The Assassin We All Wanted
  3. Assassin's Creed Valhalla - game guide

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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