Capcom has begun updating its old productions. Unfortunately, it's not about any improvements or new features. Instead, the publisher is adding an aggressive DRM system to these games.
Capcom has started the year terribly. The Japanese publisher has started implementing a new DRM system to its old games, such as Mega Man Battle Network Legacy Collection and Resident Evil Revelations.
These anti-mod changes were confirmed by ThirteenAG, which has created a lot of mods that improve various aspects of older games, including those from Capcom.
The company has long made no secret of its aversion to mods, seeing them mainly as a source of cheats. Publishers also dislike how many modifications there are that undress various characters from its games. Last year it caused a small scandal. During an European Street Fighter 6 tournament, the host player forgot to turn off mods in his copy of the game, and as a result, viewers were briefly able to admire a naked Chun-Li on the stream.
The problem is that Enigma Protector won't change much in this regard. Players who want to mod their games will find workarounds (one of them , intended for the Mega Man series collection, has already been made available, and ThirteenAG is also working on updating its mods), so it's a battle against windmills. For Capcom, the PC is quickly becoming the most important hardware platform, but it is clear that the Japanese publisher does not yet fully understand the specifics of this market.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.