We all remember all too well what was Cyberpunk 2077's condition at launch. The latest game from studio CD Projekt Red caused huge problems on consoles - especially last gen, on which it was supposed to work "surprisingly well" - and slightly less so on PC. Now things look much better, but the bad aftertaste will certainly drag behind the developer for some time.
It turns out that it was not necessarily the fault of CDPR - or at least not only theirs. Company Upper Echelon LLC has arrived to a 72-page report, which suggests that CD Projekt Red was misled - or even cheated - by Quantic Lab, which tested the game before its release.
Three conclusions seem to be the most important:
- In order to fulfill its contract, Quantic Lab had to hire far more people to work on Cyberpunk 2077 than necessary/recommended;
- As a result, a significant portion of the team was said to be junior developers with, at most, six months' experience in the industry, while the Reds were to be assured that Cyberpunk 2077 is being tested by senior staff;
- Quantic Lab executives reportedly set a daily bug reporting quota, which had to be met - as a result CD Projekt Red received supposedly "thousands of useless/senseless" bug reports, which consumed not only time, but also meant that the game's most important problems were not found and/or not given proper priority.
The full analysis of the report - made available on the Upper Echelon Gamers YouTube channel - can be viewed below.
Finally, it is worth noting that neither CD Projekt Red nor Quantic Lab have yet officially commented on these reports. If, however, they are true - and the volume and detail of this report suggests so - we should still remember that it was the Reds who made the final decision on releasing Cyberpunk 2077 in December 2020.
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- Cyberpunk 2077 - game guide
- Cyberpunk 2077 - official website