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News video games 01 July 2020, 12:02

author: Bart Swiatek

Cyberpunk 2077 Without Wall Running After All

Max Pears, level designer at CD Projekt RED, announced in a media statement that Cyberpunk 2077 will not feature the wall running mechanics we saw on the 2018 gameplay.

Cyberpunk 2077 has lost (at least) one mechanic.

IN A NUTSHELL:

  1. There will be no wall running in Cyberpunk 2077;
  2. The developer ensures that players will still have great freedom of movement.

In an interview for GameReactor journalists, Max Pears, the level designer for Cyberpunk 2077, said that one mechanic shown on the 2018 gameplay was cut from the game, namely the wall running. The decision was made because the function did not seem to fit the game's design.

"Ah, the wall running. That is something that we removed due to design reasons, but there's still going to be a lot of flexibility in how you move, that's for sure," said Pears.

The developer did not specify what exactly was wrong with wall running - maybe it gave the player a little too much freedom or too often created situations that spoiled the game in some way. It remains to be hoped that while exploring the Night City, players will not feel that they are being overly restricted. We can see the mechanic in question in the video below (at 42:57).

Cyberpunk 2077 will debut on November 19 on PC, PS4 and Xbox One. We will also play the game on PS5 and Xbox Series X.

  1. Cyberpunk 2077 - official website
  2. Cyberpunk 2077 After Three Presentations – Where It Falls Short
  3. Is It Breathtaking or Hype-Making? Cyberpunk 2077 Served Cold