In Welcome to Brightville we will explore a dystopian world controlled by AI, where cyberpunk mixes with magic.
Welcome to Brightville combines magic and cyberpunk in a first-person action game inspired by the System Shock and BioShock series.
The title from the independent studio Contrast Games (which has so far only created ports of other games) is another variation on the theme of immersive sims. In the game, we will end up in the titular city of Brightville, where everything is managed by artificial intelligence. Or rather, almost everything, because the machine controlled by us is somehow out of control of the otherwise omnipotent AI. The whole setting was maintained in the atmosphere of manapunk, in which elements of cyberpunk (or steampunk, reminiscent of Dishonored) and dark fantasy were combined, with a touch of Victorian and neo-baroque style.
Influences from BioShock are visible in one of the key features: a combat system that lets you merge abilities from the realms of technology and magic. There will also be no shortage of interesting NPCs and a world that reacts to the actions of the main character. An important element of Welcome to Brightville will also be music, which will be integrated into both the gameplay and the storyline.
Welcome to Brightville will be released on PC in 2027. For now, we have to settle for the first screenshots and gameplay (which you can watch below). We also already know the system requirements, although these may change before the game launches in two years.
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Author: Jacob Blazewicz
Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.com in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).