Newsroom News Breaking Comics Tags RSS
News video games 02 February 2023, 15:35

author: Kamil Kleszyk

EA Should be Making Dead Space 4, Says Composer Trevor Gureckis

Composer associated with the Dead Space series - Trevor Gureckis - believes that after the success of the remake, EA Motive should go further with the story instead of rehashing the second and third installments of the iconic series.

After the success of the remake of the first Dead Space, we still do not know in which direction EA Motive will go with the iconic brand. It seems most likely that the developers will focus on refreshing the second and third installments of Isaac Clarke's adventures. The remake of the first game has even left some clues supporting this concept. Interestingly, there are people in the circles of the team responsible for the game who say that the studio should take a different path.

The composer involved in the development of the series, Trevor Gureckis, believes that a better option would have been to make Dead Space 4. According to the creator, remake of the first game was enough to remind everyone of the series, making more remakes unnecessary.

“I’m curious to see what [Motive and EA - ed. note] will do. If they just skip ahead and go to Dead Space 4 that would make a lot of sense. You do a great remake and then move the franchise in the direction of Dead Space 4. People are now on board, right? So because Dead Space is definitely an old game, so doing a remake makes sense to refresh everyone’s minds. But I think pushing it forward to Dead Space 4 would be super fun," commented Gureckis in an interview for PCGamesN.

What move will EA Motive do? We don't know, but Gureckis' idea seems a good one. Recall that Dead Space 3 ends in a way, which does not bar the way for a meaningful sequel.

The problem is that we will have to wait a little longer for any results, because currently the studio is working on a game about the adventures of Iron Man.

Kamil Kleszyk

Kamil Kleszyk

An introvert by nature. Since childhood, he felt a closer connection to humanism than to the sciences. Instead of exercises in maths, he preferred shutting himself up in his world and inventing new stories of his favorite anime – Dragon Ball. After years of study came a time of stagnation, which he preferred to call "searching for purpose." Looking out for destiny during the 58th screening of his beloved Die Hard, he decided – like John McCLane – to fight for a better future. He found the avenue to do this in Gamepressure. Since he's still a freshman in the newsroom, he doesn't have a target subject he wants to focus on yet. So, you can expect news about farming simulators, or the impact of Johnny Depp's trial on the future of Pirates of the Caribbean. If you ever hear that playing console games and watching movies is futile – remember this story

more

Dead Space

Dead Space

See/Add Comments