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News guides 23 April 2024, 05:32

author: Damian Gacek

Eiyuden Chronicle Hundred Heroes (ECHH) - Random Encounters and Bug Explained

Random Encounters is one of the main mechanics in classic JRPGs. Of course, it is also present in Eiyuden Chronicle Hundred Heroes.

Source: Eiyuden Chronicle Hundred Heroes, developer: Rabbit & Bear Studios
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Eiyuden Chronicle: Hundred Heroes is inspired by classic JRPGs. It means that it incorporates some mechanics which may be surprising for modern players, for example saves. In this guide we will talk about random encounters, as some players may have problems with them.

Eiyuden Chronicle Hundred Heroes (ECHH) - Random Encounters Explained

Random Encounters are the main way of getting experience and money (if you have this option enabled in difficulty settings) in ECHH. They are fights which pop up without warning. This feature is loved and hated, depending on the player.

There is no in-game setting, which will manage the rate of random encounters, so there is no easy way to adjust that (at least for now). However, there are charms, which can increase or decrease their frequency.

If you don’t want to fight, you can always try to escape from an encounter. However, keep in mind that if opponents are close to your level, this action may fail. In this scenario, you will miss a turn, and your enemies will get a free attack.

Eiyuden Chronicle Hundred Heroes (ECHH) - Random Encounters Bug

As of now, first players who are able to play the title thanks to Deluxe Edition, report a peculiar problem with random encounters. It seems that their frequency is connected to your framerate. To experience fights properly, try to cap frames at 60 FPS (on your device, not in-game). Of course, this is a problem which can be encountered before the official release. We may assume that developers will release a patch on launch, which will fix some pre-release issues.

Damian Gacek

Damian Gacek

Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.

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