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News video games 28 November 2019, 13:30

author: Adrian Werner

Important Co-worker of Hideo Kojima has Left Kojima Productions

Kenichiro Imaizumi, a producer who was involved in the production of both Death Stranding and almost all of the Metal Gear Solid series games, left Kojima Productions.

Death Stranding has ended Kojima's cooperation with Imaizumi.

The dust after the launch of Death Stranding is slowly settling. It turns out that after the release of the game Kojima Productions team was left without Kenichiro Imaizumi, one of the co-founders of the studio, acting as a corporate director and producer. No reasons were given for his decision, but anonymous sources suggest that it was a conflict with other high level people in the company.

The departure of the veteran is a surprise, as it ends his long cooperation with Hideo Kojima. Kenichiro Imaizumi was a producer at Konami from 1995-2015 and worked on Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater, Metal Gear Solid: Peace Walker, Metal Gear Solid 4: Guns of the Patriots, Metal Gear Rising: Revengeance and Metal Gear Solid V: The Phantom Pain. When Kojima left Konami and founded his own studio, Imaizumi followed him and once again acted as a producer, this time for Death Stranding.

Kojima Productions is already working on a new project. It could be a horror game. Hideo Kojima also confessed that he would like to make a film in the future.

Recall that Death Stranding was released on November 8, this year. The production is available only on PlayStation 4 at the moment, but the PC edition is also planned for release next spring.

The game was warmly received by the industry media and has an average rating of 82% on Metacritic. Our editor liked the production even more and gave it a 9.0/10.

  1. Death Stranding Review – A Long Walk with Kojima
  2. Death Stranding - game guide
  3. Death Stranding - official website

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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Death Stranding

Death Stranding