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Game Box for Death Stranding (PS4)

Death Stranding PS4

An action adventure game to be available on PlayStation 4 and later on also PC. The title was designed by the industry legend and co-creator of the Metal Gear series, Hideo Kojima.

Action | TPP | science fiction | experimental/art | action adventure | PlayStation exclusive titles

Sony PlayStation 4
Death Stranding cover

developer: Kojima Productions

Official website

Game mode: single player

English language game language: English

game release date for PS4:


Death Stranding is an action adventure game released for PlayStation 4. The title came from the hands of Kojima Productions studio employees, and its publisher is Sony.

The main designer and scriptwriter is the father of Metal Gear Hideo Kojima, for whom it was the first game developed after leaving Konami, where he spent more than three decades of his career in the industry. The main character of Death Stranding was Norman Reedus, known for his role of Daryl Dixon in the series The Walking Dead. The actor had previously worked with Kojima on the erased horror film Silent Hills.


The authors of this game presented a grotesque vision of the world in the undefined future. The plot revolves around deadly weather phenomena, especially rain, which in this world has extraordinary properties. Everything that is wetted by rain, known as Timefall, is displaced in time. This means an extreme acceleration of the aging process in all living organisms, including even plants.

Another important element is the presence of creatures invisible to the naked eye, which are a real threat to all inhabitants of the planet. The game's protagonist and his companions use a special futuristic device to detect the presence of these creatures and avoid confrontation.

The story told in the game largely focuses on showing the relationship between life and death. The title itself refers to a disturbing phenomenon that we know from the real world, i.e. the unexpected appearance of cetaceans on the banks of water reservoirs, which usually leads to their death.


During the game, we travel through an unfriendly world, trying to avoid direct clashes with dark, invisible monsters. The main character of the game is unique because deadly rain does not affect him as much as other living organisms.

The death of a character never means the end of the game. Absorption by hostile beings puts us in a state between life and death. The very moment of confrontation with enemies leads to a powerful explosion that leaves behind a large crater. When we come back to life from the transition state, every trace we left in the game world (including the explosion crater) still remains in the same place.

Technical issues

The game is based on the Decima engine, which was created by specialists from Guerrilla Games studio and used, among others, in Horizon Zero Dawn. Photometry and motion capture technology were used in the production process.

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Expectations: 6.7 / 10 calculated out of 595 players' votes.  

System requirements

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