The battle between League of Legends and Dota 2 is a long and convoluted topic. However, there is one mechanic that unanimously settles this dispute - CC, or Crowd Control. In Dota 2 one stun can last up to 60 seconds if everything goes our way.
Not this time LoL
The player known as TZAR_POTATO decided to test how long a CC effect can last in both games. For the test in LoL he chose Morgana, legendary for her "endless" stuns, and in Dota, Bane. The result can be seen below.
Morgana managed to hold the dummy motionless for about 11 seconds, while Bane was able to torment his opponent for nearly a minute. So the next time you get stunned by the sorceress, think about what kind of torment Bane's test subject had to go through.
Just some details
However, it is worth noting that to actually immobilize an enemy for such a long time, you have to try really hard. After all, neither of these two games enables us to face other players in 1v1, and usually we also have a team to help us.
However, in addition to the ideal conditions for the test, the following items were also needed:
- Morgana's Everfrost, Anathema's Chains and Cosmic Drive;
- Bane, on the other hand, used only two items: Scythe of Vyse and Refresher Orb.
This is just in case you want to make your opponents' lives miserable - be it during a match in Dota 2 or LoL. Of course, there are even more characters with the potential for perma-stun, And looking at the proposals multiplying under the video, we can hope that TZAR_POTATO will show us more tests.