Developers of the upcoming Lords of the Fallen, the developers at CI Games-owned Hexworks, have revealed some interesting information about the game state saving system, which will strongly differ from what was offered by Elden Ring or the Dark Souls series.
- In Lords of The Fallen players will be able to light their own bonfires - which are a method of saving the game state - in virtually any place.
- Of course, such a solution without any restrictions in a soulslike game would spoil the fun, and the devs do not intend to make this mistake. Thus, lighting a bonfire will require a few special seeds, which will be obtained only while exploring the dimension known as Umbral - an alternative and much more dangerous version of the world of Lords of the Fallen - and killing the enemies inhabiting that reality.
- Not every enemy killed in Umbral will bring us seeds, so this will be a very valuable resource.
- Players will only be able to have one active campfire of their own - any new one will result in the removal of the previous one.
- This system is meant to give players more freedom of action, and the need to collect seeds will motivate them to go on expeditions to Umbral at the same time.
- However, the game will also feature pre-lit bonfires like in typical soulslike games, where we will be able to save our progress.
- Lords of the Fallen will offer a New Game Plus mode, and in it these ready-made bonfires will be removed - lighting your own will be the only way to save the game.
Lords of the Fallen is heading for PC, Xbox Series X/S and PlayStation 5, and is expected to be released this year. Recently, the developers spoke on the game's price and sales expectations.
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