Worlds Part I is huge update to No Man's Sky. Unfortunately this patch introduced frame generation problem.
After a hard debut No Man's Sky has become one of the best ongoing titles right now. Last update called Worlds Part I has made many improvements in graphics. However it also implemented some bugs. From this guide you will learn more about frame generation problem that appeared in the game.
Hello Games recently released a big update 5.0 called Worlds Part I to No Man's Sky. It has introduced many graphical upgrades and changes in the existing biomes. Unfortunately, this patch isn’t perfect. Xbox and Switch players still wait for its release. PC players however, have a huge problem with Frame Generation.
DLSS 3.0 is a technology created by Nvidia that allows you to generate additional FPS by using AI. It’s very useful tool in not very well optimized games. Now No Man's Sky contains a bug which causes enabling this option to have the opposite effect. Many players complain about huge FPS drops.
Unfortunately NMS doesn’t support ADM’s frame generation technology called FSR 3. So, there is no alternative option to improve your game performance.
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Author: Agnes Adamus
Associated with gamepressure.com since 2017. She started with guides and now mainly creates for the newsroom, encyclopedia, and marketing. Self-proclaimed free-to-play games expert. Loves strategy games, simulators, RPGs, and horrors. She also has a weakness for online games. Spent an indecent number of hours in Dead by Daylight and Rainbow Six: Siege. Besides that, she likes horror movies (the worse, the better) and listen to music. Her greatest passion, however, is for trains. On paper, a medical physicist. In fact, a humanist who has loved games since childhood.