- The job offers posted by IO Interactive revealed some information on Project 007;
- The the game will use third-person perspective;
- The studio will use a new AI in the game, and we'll fight both up close and at a distance.
It's been a while since Project 007 was announced. This January, we received some vague information about the game, but in essence it is still an enigmatic project. Now some of the secrets have been revealed. We learned them thanks to job offers published by IO Interactive.
First of all, we learned that the studio has no intention of leaving its safe territory and Project 007, like Hitman, will be a TPP game. We can find this information in the AI developer job description. However, this is not the only interesting detail it contains. We also learned that the developers are working on a completely new artificial intelligence, which will be used in the James Bond game. So it is possible that we will face smarter opponents.
Thanks to another offer, in turn, we know that Project 007 will enable us to fight with both firearms and melee weapons. The animations will be recorded using a method completely new to the studio, but nothing more was revealed. We know, however, that motion capture technology will be used during the work.
Moreover, we can conclude that IO Interactive's new game will focus on the story to a greater extent than the last instalments of Hitman. In fact, one of the offers mentions cinematic cut-scenes, which will require high quality facial animations. They are supposed to realistically convey the emotions and motivations of the characters on screen. A lot of emphasis is also placed on the sheer impact of the scenes. It was also mentioned in the offer that Project 007 is set to set a new standard for the studio in this regard.
Although we base our report on residual information, we can already draw some conclusions about the game. Without a doubt, this is a very important project for IO Interactive, which will be created using technologies new to the studio. It will also be characterized by a larger scale than the previous games of the Danish developers. However, we still have to wait for more details.