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News video games 13 December 2019, 22:30

RE 2 - New Demo With no Time Limit and Easter Egg From Resident Evil 3

The survival game Resident Evil 2 has received a new demo, without a time limit. What's interesting, inquisitive players can encounter an iconic character from the third installment of the series.

The new demo enables you to visit the Raccoon Police Station without time limit.

Today, Capcom released a new demo version of Resident Evil 2. The so called R.P.D. edition lacks a time limit, so we can spend (almost) as much time as we want in Raccoon City Police Station. The previous demo enabled us to play only 30 minutes per session. The demo is available on Steam, PS Store and Microsoft Store.

Interestingly, one attentive the player reached a very interesting easter egg. In the material they published, we can hear in the background a voice calling "Staaaaars". This is a reference to the anti-hero character Nemesis, who was a major threat to the protagonist (and the players) in the third installment of the series. The same user confirmed that the sound does not appear in the full version of the game.

It's not hard to guess that this is how Capcom reminds us of the remake of Resident Evil 3, which was recently announced. As in the case of Resident Evil 2, the new old installment will also have new visuals. The game will launch on April 3, 2020 on PC, PlayStation 4 and Xbox One.

  1. Resident Evil 2 - game guide
  2. Resident Evil 2 - official website

Krzysztof Kaluzinski

Krzysztof Kaluzinski

At GRYOnline.pl, works in the Newsroom. He is not afraid to tackle various topics, although he prefers news about independent productions in the style of Disco Elysium. In his childhood, he wrote fantasy stories, played a lot on Pegasus, and then on a computer. He turned his passion into a profession as an editor of a gaming portal run with a friend, as well as a copywriter and advisor in a console store. He doesn't care for remakes and long-running series. Since childhood, he wanted to write a novel, although he is definitely better at creating characters than plot. That's probably why he fell in love with RPGs (paper and virtual). He was raised in the 90s, to which he would gladly return. Loves Tarantino movies, thanks to Mad Max and the first Fallout he lost himself in post-apo, and Berserk convinced him to dark fantasy. Today he tries his hand at e-commerce and marketing, while also supporting the Newsroom on weekends, which allows him to continue cultivating old passions.

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