We've learned more details about Starfield. They show that random quests will be more extensive than in previous Bethesda games and companions will play a bigger role in our adventures.
We learned new details about Starfield. Will Chen, acting chief quest designer, talked about the title in a new video (available below). From the information revealed by the developer, it appears that the thorough changes (compared to the studio's previous games) will be made to, among others, the quest generation system and companions (via PCGamesN).
If you are curious about the new features we will find in Starfield, here are some of the more interesting details.
From the above description, we can conclude that Starfield is actually a typical Bethesda game, only with a number of improvements. We will find out how it will look in practice after the release, which will take place next year, on PC and XSX/S (also in Game Pass).
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Author: Agnes Adamus
Associated with gamepressure.com since 2017. She started with guides and now mainly creates for the newsroom, encyclopedia, and marketing. Self-proclaimed free-to-play games expert. Loves strategy games, simulators, RPGs, and horrors. She also has a weakness for online games. Spent an indecent number of hours in Dead by Daylight and Rainbow Six: Siege. Besides that, she likes horror movies (the worse, the better) and listen to music. Her greatest passion, however, is for trains. On paper, a medical physicist. In fact, a humanist who has loved games since childhood.