The Arma Reforger team has responded to some common PS5 mod issues, such as a lack of storage, poor performance, and slow download speeds.
Today, the Arma Reforger team shared a lengthy statement on social media addressing many players' concerns about issues discovered since mod support launched on PlayStation 5. The console community has played a major role in Arma Reforger's recent success, with Steam player count shooting up to reach all-time peaks after the game launched on PlayStation 5 and introduced crossplay. One of the most highly requested features, mod support, officially launched yesterday on the Sony console, but as is to be expected, it didn’t go perfectly.
The Arma Platform account on social media shared updates on four main issues players have been experiencing. The beginning of the post explains they are “…aware of many community concerns being voiced on a variety of issues and perceived issues affecting players. We’d like to take a moment to address some of the most common concerns, and will follow up with additional information on specifics over the next week.” The post broadly covers mod download issues, storage limits, a mod storage error, and general game performance and crashes. If you’ve been experiencing any problems like this, you’ve come to the right place.
The Arma Reforger team first addressed problems players have reported with downloading mods. There are a few possible issues tied to this. It could have simply been the number of players all trying to download mods at the same time, or something more complex. Consoles, unlike computers, are not generally optimized for handling downloads like this. The way their SSD works might make mod downloads slower than expected. Overall, the team recommends patience: “…repeatedly refreshing, clicking away from screens, and restarting downloads will almost always make things worse.” Wait for the download to fail before starting it again.
PlayStation 5 consoles also unfortunately limit players to 25 GB of mod storage. Though the team wrote in their update, “…we feel this is a reasonable amount of space, and that most players can work well within the limits of this allocation.” They also said they will let the community know if there is room for expansion and that asking about this on social media “will not accelerate the process.”
Tangentially related to a lack of storage capacity, some players have encountered a mod storage error, even when they haven’t used up their allotted 25 GB. Currently, there isn’t an exact solution to this, but the Arma Reforger team is “looking into this issue, and will provide a fix as soon as we can.”
Finally, the team addressed the common issue of game performance and crashes. They explain, “Community-made mods are often more demanding on hardware than the base game, and modders do not have the same access to QA testing that we do.” The Arma Reforger team is thankfully working with modders to fix these problems and will be in “close contact” with them to help optimize for console. This may just take some time for everything to be sorted out.
Mods make games infinitely more complex, and because they are fan projects and do not necessarily involve the studio behind the base game, they don’t have the same quality assurance. Exercise some patience, and once the problems are sorted out, this should make the Arma Reforger console experience a whole lot better.
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Author: Matt Buckley
Matt has been writing for Gamepressure since 2020, and currently lives in San Diego, CA. Like any good gamer, he has a Steam wishlist of over three hundred games and a growing backlog that he swears he’ll get through someday. Aside from daily news stories, Matt also interviews developers and writes game reviews. Some of Matt’s recent favorites include Arco, Neva, Cocoon, Animal Well, Baldur’s Gate 3, and Tears of the Kingdom. Generally, Matt likes games that let you explore a world, tell a compelling story, and challenge you to think in different ways.