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Video Games as Form of Self-Expression. More Players Would Like to Look More Like Their Avatars

Jacob Blazewicz, 22 May 2024, 05:23

Video games are still mainly a form of relaxation, but more and more gamers also want to express themselves while playing.

We Like Games We Know Best. Most-played Titles Mostly Older, Starfield and Switch Rare Exceptions

Jacob Blazewicz, 03 April 2024, 04:42

New games seem to be loosing out to older, everlasting titles in the battle for players' attention.

According to Renowned Analyst, Lots Depends on GTA 6. „There's Probably Never Been a More Important Thing to Ever Release in the Industry”

Kamil Kleszyk, 15 March 2024, 01:02

Mat Piscatella once again shared his thoughts on GTA 6. According to the expert, the release of Rockstar Games' game should boost the entire industry.

24% of Digital PC Games Aren't Even Launched. More Than Half Players Would Resell Them - If They Could

Kamil Kleszyk, 08 February 2024, 05:46

Research conducted on a group of gamers from the United States and the United Kingdom indicates that the digital distribution model for games needs to change.

More Game-Services Inbound. 95% Devs Creating 'Em or Intend to

Marcin Przala, 06 February 2024, 01:18

The latest report on the video game industry provides us with a number of interesting insights into the health of development teams. The main conclusion? Games-services continue to rule, although their creation is burdened with increasing costs as well as risks.

Toxicity in Video Games is on the Rise; Devs Have No Illusions

Jacob Blazewicz, 19 October 2023, 03:04

Players and developers are increasingly encountering cases of toxic behavior in video games, but combating it is not a priority for all developers.

Nearly Half of Gamers Found a Spouse Through Games

Kamil Kleszyk, 17 October 2023, 06:46

Video games are not only a chance to let off some steam after a hard day, but also an opportunity to find love. Nearly half of gamers met their future partner while playing.

As Many as 87% of Retro Games Have Been Lost

Adam Celarek, 11 July 2023, 12:46

For many years, the game industry has faced the problem of perpetuating its own heritage. Sad conclusions about the current state of affairs are presented in a report by the Video Game History Foundation.

Elderly Gamers Feel Forgotten by Gaming Industry

Adrian Werner, 10 July 2023, 13:06

Gamers in their fifties are a growing part of the gaming market. Yet their needs are often overlooked by developers.

Games For 'Hardcore Gamers' Form Increasingly Small Part of the Market

Adam Celarek, 20 June 2023, 16:37

A report revealing the shape of the US gaming market can lead to surprising conclusions. In particular, the progressive disparity among the major branches of the industry seems particularly interesting.

Analyzing Financial Performance of Biggest Gaming Companies in 2022

Maciej Jalowiec, 15 March 2023, 16:33

The beginning of March is a time of financial summaries in the gaming industry. Major companies listed on the world's stock exchanges have just released their results for Q4 2022, and we analyze the data.

Gaming Market Loses Despite Player Number Growth; We Have an Idea Why

Wiktor Szczesny, 22 November 2022, 12:33

The gaming industry has significantly increased its reach over the past two years. As a result, there are more and more players every year. At the same time, the value of the market has shrunk significantly in 2022, making the situation complicated.

PC Game Market in Japan Doubled in 3 Years

Adrian Werner, 07 November 2022, 14:18

PC games are doing better and better in Japan. Revenues from the segment have doubled in just a few years.

List of the Most Popular PC Game Genres

Jakub Tarchala, 27 September 2022, 15:49

Thanks to several months of analysis, we learned what video game genres reign supreme on PC. Deeper interpretation enables us to draw some interesting conclusions.

Belgium's New Regulations Failed to Get Rid of Lootboxes

Jacob Blazewicz, 09 August 2022, 11:54

2018 was supposed to be the end of lootboxes in Belgium. However, apparently banning this type of „gambling” proved too difficult in practice.

Gamers Are Better at Making Decisions, Research Proves

Damian Mista, 26 July 2022, 16:36

Recent studies show that playing video games positively affects brain function. Players excel in tasks that require decision-making using sensorimotor mechanisms, so video games could find new applications.

CS:GO and Old Age - When Are Pro Gamers at Their Best?

Michal Ciezadlik, 21 April 2022, 17:31

A recent study has helped determine how the passage of years affects form in professional CS:GO competition. The statistics resolve whether youth has an advantage over experience.

Metaverse Games Don't Interest Gamers, but Industry Doesn't Care

Przemyslaw Dygas, 08 April 2022, 16:57

Giant interest and huge investments don't help. Metaverse games have so far failed to attract casual gamers. However, the industry doesn't seem to need them.

Game Pass Won't Become Second Netflix, Analysts Say

Jacob Blazewicz, 24 March 2022, 14:36

Game Pass is quite successful, but it's unlikely to be to video games what Netflix was to the movie industry. At least according to one analyst.

Exiting Russia Means Loss of a Market Worth Billions of USD for Game Publishers

Jacob Blazewicz, 10 March 2022, 14:56

Game developers and publishers (and more) are pulling their products out of Russia en masse, and in doing so are rejecting a market that generates billions of dollars in revenue.

Gamers Cheat Because They Get Frustrated With Other Cheaters, Time2play Reports

Miriam Moszczynska, 25 February 2022, 11:19

Time2play has created a cheater profile. The study took into account the motives of such players and the software they use. The best game cheat was also selected.

Gaming is No Longer Domain of Young People, Says Take-Two's Report

Adrian Werner, 08 February 2022, 11:45

Thanks to a report from Take-Two Interactive, we learned some interesting things about the gaming market. Among them was the average age of gamers.

We Have Universal Shortages, and PC Market Recorded Massive Growth in 2021

Martin Nothing, 31 January 2022, 12:09

The PC market recorded a significant growth in the previous year. Much of this is due to the pandemic and the growing demand for electronic equipment.

PC Market in Good Condition in 2021; Largest Shipments in Nearly a Decade

Jacob Blazewicz, 13 January 2022, 14:01

Gamers may have a problem with hardware shortages, but apparently not through the fault of manufacturers. After all, according to analysts, 2021 was a 'watershed' year for the PC market.

Single Player Games Beat Multiplayer, at Least in Japan

Hubert Sledziewski, 13 December 2021, 13:03

Playing for the story, preferring single player games, loving RPGs, owning a Switch - do you know what these traits have in common? They describe the average Japanese gamer.

2022 Will Bring More Game Delays and Hardware Shortages

Adrian Werner, 09 December 2021, 14:00

Analysts predict that in 2022, the pandemic will continue to cause major delays in game development and further trouble with hardware availability.

COVID Hurt the Gaming Market in 2021; 2022 Could be a Record Year

Adrian Werner, 19 November 2021, 14:52

Thanks to the pandemic, 2020 was a record year for the gaming industry. This year, however, the coronavirus dealt it a severe blow. All due to numerous delays.

More People Watch Streams on Facebook Than on YouTube

Miriam Moszczynska, 29 October 2021, 17:40

According to a Streamlabs report, Facebook Gaming has managed to overtake YouTube Gaming in terms of viewership over the past three months. However, both platforms are far from the streaming king that is Twitch.

Online Bullying is a Scourge; Fortnite and Call of Duty Lead the Way

Przemyslaw Dygas, 25 October 2021, 14:28

The Anti-Defamation League has published a report on the bullying that young gamers experience online. The phenomenon affects at least 62% of minors in this community.

Survey Names Ubisoft the Most Hated Game Publisher in the World

Przemyslaw Dygas, 28 September 2021, 13:56

It seems that Ubisoft is the most hated publisher in the world. Such conclusions can be drawn from research based on the opinions of Twitter users.

Chip Shortage is the Best That Could Happen to Samsung and Other Component Manufacturers

GRG, 03 September 2021, 10:26

Samsung, TSMC, and other chipmakers have once again revealed big revenue numbers despite a shortage of chip availability in the market. How is this possible?

5.8 Million Hacking Attacks on GTA 5, Minecraft and The Sims 4 Players

GRG, 31 August 2021, 13:41

Kaspersky has stopped 5.8 million malware attacks on users of bootleg versions of GTA 5, Minecraft, The Sims 4 and other games.

PC Accounts Only For 14% of the Market in Europe; FIFA 21 in the Lead

Ignacy Ziarkiewicz, 26 August 2021, 13:12

ISFE and EGDF federations published a joint report summarizing the situation of the European game industry in 2020. We found out, among others, that the best-selling game on the Old Continent was FIFA 21.

Increasing Numers of Young People Fall to Online Scams

Arkadiusz Strzala, 12 August 2021, 14:45

Older people active on the Internet are considered to be particularly vulnerable to online scammers. However, it turns out that also teenagers are not very prudent in this matter.

Study Proves Red Dead Redemption 2 Improves Animal Knowledge

Filip Wegrzyn, 13 July 2021, 20:33

A survey of nearly 600 participants proves that Red Dead Redemption 2 players are more knowledgeable about animals than people who haven't experienced the title. A handy summary was prepared by a Reddit user.

Many People Use the Same Passwords Over and Over Again - Alarming Data

Michal Ciezadlik, 29 June 2021, 13:35

Recent research in the UK shows that many users rely on the same passwords for multiple services, which can lead to security breaches.

GPU Sales Explode; Chips are Still Short, but Supply is Increasing

Martin Nothing, 09 June 2021, 12:25

The last few months will definitely be remembered as the ones where buying a GPU bordered on miracle. Despite severe shortages, the PC GPU market continues to grow.

Video Game Industry Will See a Dip in 2021, Newzoo's Report Claims

Angelika Kaldus, 17 May 2021, 18:18

Newzoo claims that the video game market will see a decline in revenue compared to last year. Reasons for such assumptions include Apple's policies and the universal deficit of chips.

Video Games Industry Is Bigger Than Film, Sports and Music

Angelika Kaldus, 11 May 2021, 15:00

The gaming market has overtaken the movie industry - valued at nearly $180 billion in 2020 - and Gen Z values it more than sports.

PC Remains Leading Platform Among Developers; PlayStation Before Xbox

Bart Swiatek, 29 April 2021, 14:25

A survey conducted by the organizers of GDC indicates that PCs are the most popular platform among video game developers. PlayStation 5 arouses noticeably more interest than Xbox Series X/S.

Loot Boxes are Gambling and Ruin Less Well-off Players, Claim UK Researchers

Jacob Blazewicz, 02 April 2021, 17:29

Researchers from Great Britain published an extensive report on loot boxes. The authors prove that the mechanic does indeed fall under the category of gambling and, moreover, it has a tendency to become addictive for people with not very high salaries.

Android Sends 20 Times More of Your Data Than iPhone

Arkadiusz Strzala, 01 April 2021, 15:23

Google can collect up to 20 times more data than Apple. That's according to a controversial study published by a researcher at a Dublin university.

Game Pass Makes Us Play More Games, Longer

Adrian Werner, 23 March 2021, 13:18

Game Pass has proven to be a big success for Microsoft. Users of this service play longer, more titles and are more willing to reach for game genres that they are unaccustomed to.

Console Gaming Market Grows on the Pandemic; Up 19% Over 2019

Paul Musiolik, 12 March 2021, 16:22

The video game market is one of the few that has seen a lot of growth during the pandemic. Sales in 2020 were 19% higher than 2019, crossing the $50 billion threshold.

Lootboxes to Become Increasingly Profitable Despite Regulations

Adrian Werner, 10 March 2021, 12:28

According to analysts, lootbox revenue is expected to grow every year until it reaches $20 billion per year in 2025. However, this development will not continue indefinitely.

Bitcoin Miners Consume More Energy Than Argentina

Arkadiusz Strzala, 11 February 2021, 14:31

BTC mining consumes more and more electricity. The total yearly power consumption of miners already exceeds figures associated with entire countries, such as Argentina, for example.

Bitcoin Will Reach the Million Dollar Mark?

Bartlomiej Sagan, 19 January 2021, 19:02

Apart from the pandemic, the year 2020 has also brought another boom for cryptocurrencies. According to an expert, the most popular one among them, bitcoin, may reach a value of up to a million dollars a piece within a few years.

Research Reveals: Violent Games do Not Increase Aggression Levels

Arkadiusz Strzala, 30 December 2020, 18:56

This is almost a taboo subject for the gaming community - the possible influence of violence in games on the behavior of young (and not only) people. However, the results of the latest, long-term research finally provide a definitive answer to this issue.

Single Player Games More Popular Than Ever, Claims Sony's Research

Paul Musiolik, 01 December 2020, 16:16

Activities in PS5 are one of the biggest surprises of the console's system. It is a direct response to the ever-increasing popularity of single player games and a solution to their most common problems.

What do Americans Play on PS5 and Xbox Series X/S?

Adrian Werner, 17 November 2020, 19:08

Thanks to analytics company Newzoo, we learned what kind of next-gen games Americans played in the first days after the launch of PS5 and Xbox Series X/S.