It’s still looking pretty brown, but the real question is, will it still be just as clunky? The House of the Dead 2: Remake hits in a few weeks, so we won’t have to wait long to see.
The House of the Dead: Remake was out three years ago, and now it’s time for the sequel. The House of the Dead 2: Remake, developed by MegaPIxel Studio, just got its release date announcement trailer, but instead of the hype picking up, it feels like all the excitement ran out of gas after the demo.
Remakes are a great way for bringing forgotten retro games back to life. But if you’re remaking a Sega classic arcade shooter and skipping lightgun support, that’s kind of a missed opportunity. Still, that wasn’t the biggest complaint when The House of the Dead: Remake launched. Most of the negative reviews were actually about performance issues and clunky control settings on PC. Sure, some players found workarounds, but fixing these things should’ve been the devs’ job, not left to modders.
Today the publisher, Forever Entertainment dropped the trailer for The House of the Dead 2: Remake. The game’s set to launch in just a month, on August 7. But most people are saying it doesn’t really look like much has changed since the demo came out a few months ago during Steam Next Fest, and it feels like the devs didn’t take the feedback to heart.
The sepia filter is one thing (this game just looks so brown!), and sure, you could point out flaws in the voice acting or the animations, but if they didn’t actually fix the controls, this one’s going to get slammed with even more bad reviews than the last remake on PC.
In the demo the controls felt like they were designed with a controller in mind, and keyboard support was just slapped on later. The menu navigation was a total mess; you were stuck awkwardly switching between keyboard and mouse just to get through the menu.
The game doesn’t have a price yet, but fingers crossed they won’t charge for it like Square Enix is doing with their upcoming Final Fantasy Tactics port. Remasters and “enhanced” editions always catch heat when it feels like they’re just re-selling the same old game. But a full remake is the perfect way to refresh an old game for modern PCs and consoles. It’d be a real shame if one of my favorite arcade classics ended up launching as a technical mess.
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Author: Olga Racinowska
Been with gamepressure.com since 2019, mostly writing game guides but you can also find me geeking out about LEGO (huge collection, btw). Love RPGs and classic RTSs, also adore quirky indie games. Even with a ton of games, sometimes I just gotta fire up Harvest Moon, Stardew Valley, KOTOR, or Baldur's Gate 2 (Shadows of Amn, the OG, not that Throne of Bhaal stuff). When I'm not gaming, I'm probably painting miniatures or admiring my collection of retro consoles.