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News video games 29 November 2022, 11:43

author: Jacob Blazewicz

The Settlers: New Allies Release Date; Gameplay Shows Changes

After a delay of more than six months, Ubisoft finally has revealed new information on the return of The Settlers, including a release date for The Settlers: New Allies.

After many months without any major news Ubisoft has released a material dedicated to the next installment of The Settlers series. As of last Friday, the game has a new title, but that's not the only thing that has changed since the last delay (announced this March).

The developers have also announced a new release date. The Settlers: New Allies will be released on February 17, 2023 on PC. The team is also working on releases for consoles (PlayStation, Xbox and Nintendo Switch) and streaming services (GeForce Now and Amazon Luna).

When we last saw The Settlers: New Allies (still known simply as The Settlers at the time), fans had already received several gameplay demonstrations. Some of them also took part in beta testing and were not thrilled with the game, same as journalists. That's why Ubisoft delayed the game's release for the third time, just two weeks before its scheduled debut.

What has changed in almost eight months? Apparently, quite a lot, because the developer has taken on virtually every element of game.

The pace of multiplayer gameplay has been improved by, on the one hand, adding neutral parties defending access to other players' resources and bases, and, on the other hand, introducing new ways to move around the map.

In addition, players will find more uses for tools and food - including in scientific research, whose system has been heavily revised, with multiple levels and specializations modifying the gameplay. Fans should also be pleased with the addition of new "technologies", which they demanded during beta testing (including resource recovery after demolishing buildings and planting trees).

Apart from that one could mentioned greater diversity of factions and their units, an improved system for saving and loading the game state, interface improvements, and options for changing key functions and inviting friends to private games (or to help in Hardcore mode, formerly known as Onslaught). By the way the devs also doubled the number of maps in skirmish mode (from six to twelve).

Finally, a "surprise" was mentioned, which the developer is said to be working on for a long time. Perhaps we will learn more in the course of Ubisoft's broadcast scheduled for December 1. The stream will begin on Twitch at 8 am PT.

Jacob Blazewicz

Jacob Blazewicz

Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).